Created
January 13, 2009 03:17
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Processing - Draw Square
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int MAX = 500; | |
RectDrawer[] rd; | |
void setup() { | |
rd = new RectDrawer[MAX]; | |
size(800, 800, P3D); | |
noStroke(); | |
randomSeed(0); | |
frameRate(30); | |
for (int i = 0; i < MAX; i++) { | |
rd[i] = null; | |
} | |
} | |
void draw() { | |
background(128,128,128); | |
for (int i = 0; i < MAX; i++) | |
{ | |
if (rd[i] != null) { | |
rd[i].drawRect(); | |
if (rd[i].isLiving() == false) { | |
rd[i] = null; | |
} | |
} | |
} | |
} | |
void mouseDragged() | |
{ | |
for (int i = 0; i < MAX; i++) { | |
if (rd[i] == null) { | |
rd[i] = new RectDrawer(mouseX, mouseY, random(10,25), getColor()); | |
break; | |
} | |
} | |
} | |
color getColor() | |
{ | |
float fr = random(0,255); | |
float fg = random(0,255); | |
float fb = random(0,255); | |
return color(fr,fg,fb); | |
} | |
class RectDrawer { | |
int life = 255; | |
float xpos, ypos, rectsize; | |
color cl; | |
float rad; | |
float rotx, roty, rotxd, rotyd; | |
int type; /* 1 = Rect, 2 = Triangle, 3 = Ellipse */ | |
RectDrawer(float x, float y, float s, color c) { | |
xpos = x; ypos = y; rectsize = s; cl = c; | |
rad = random(0, PI*2); | |
rotx = 0; roty = 0; | |
rotxd = random(-5,5); rotyd = random(-5,5); | |
} | |
public boolean isLiving() { | |
if (-20 < life) return true; | |
return false; | |
} | |
void drawRect() { | |
int alp = life > 0 ? life : 0;; | |
pushMatrix(); | |
translate(xpos - rectsize/2, ypos - rectsize/2); | |
rotate(rad); | |
rotateX(radians(rotx)); rotateY(radians(roty)); | |
fill(color(red(cl), green(cl), blue(cl), alp)); | |
rect(0,0, rectsize, rectsize); | |
popMatrix(); | |
onetick(); | |
} | |
void onetick() | |
{ | |
life -= 5; | |
rotx += rotxd; | |
roty += rotyd; | |
} | |
} |
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