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@masak
Created November 19, 2012 15:46
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The events in Adventure::Engine
Initiation phase
================
Adventure::TwoRoomsConnected
Adventure::TwoRoomsDisconnected
Adventure::DirectionAliased
Adventure::RoomMadeDark
Adventure::ThingPlaced
Adventure::ThingMadeAContainer
Adventure::ThingMadeAPlatform
Adventure::ThingMadeOpenable
Adventure::ThingMadeReadable
Adventure::ThingHidden
Adventure::ThingUnhidden
Adventure::ThingMadeCarryable
Adventure::ThingMadeImplicit
Adventure::ThingMadeALightSource
Adventure::PlayerWasPlaced
Game play phase
===============
Adventure::PlayerWalked
Adventure::PlayerLooked
Adventure::PlayerLookedAtDarkness
Adventure::PlayerExamined
Adventure::PlayerPutIn
Adventure::PlayerPutOn
Adventure::PlayerOpened
Adventure::PlayerRead
Adventure::PlayerTook
Adventure::PlayerDropped
Adventure::PlayerUsed
Adventure::PlayerCheckedInventory
Adventure::ContentsRevealed
Adventure::LightSourceSwitchedOn
Adventure::GameRemarked
Adventure::GameFinished
Some events serve to *enable* other events being allowed to trigger on some thing.
Adventure::ThingMadeAContainer
Adventure::PlayerPutIn
Adventure::ThingMadeAPlatform
Adventure::PlayerPutOn
Adventure::ThingMadeOpenable
Adventure::PlayerOpened
Adventure::ThingMadeReadable
Adventure::PlayerRead
Adventure::ThingMadeCarryable
Adventure::PlayerTook
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