Created
November 19, 2012 15:46
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The events in Adventure::Engine
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Initiation phase | |
================ | |
Adventure::TwoRoomsConnected | |
Adventure::TwoRoomsDisconnected | |
Adventure::DirectionAliased | |
Adventure::RoomMadeDark | |
Adventure::ThingPlaced | |
Adventure::ThingMadeAContainer | |
Adventure::ThingMadeAPlatform | |
Adventure::ThingMadeOpenable | |
Adventure::ThingMadeReadable | |
Adventure::ThingHidden | |
Adventure::ThingUnhidden | |
Adventure::ThingMadeCarryable | |
Adventure::ThingMadeImplicit | |
Adventure::ThingMadeALightSource | |
Adventure::PlayerWasPlaced | |
Game play phase | |
=============== | |
Adventure::PlayerWalked | |
Adventure::PlayerLooked | |
Adventure::PlayerLookedAtDarkness | |
Adventure::PlayerExamined | |
Adventure::PlayerPutIn | |
Adventure::PlayerPutOn | |
Adventure::PlayerOpened | |
Adventure::PlayerRead | |
Adventure::PlayerTook | |
Adventure::PlayerDropped | |
Adventure::PlayerUsed | |
Adventure::PlayerCheckedInventory | |
Adventure::ContentsRevealed | |
Adventure::LightSourceSwitchedOn | |
Adventure::GameRemarked | |
Adventure::GameFinished |
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Some events serve to *enable* other events being allowed to trigger on some thing. | |
Adventure::ThingMadeAContainer | |
Adventure::PlayerPutIn | |
Adventure::ThingMadeAPlatform | |
Adventure::PlayerPutOn | |
Adventure::ThingMadeOpenable | |
Adventure::PlayerOpened | |
Adventure::ThingMadeReadable | |
Adventure::PlayerRead | |
Adventure::ThingMadeCarryable | |
Adventure::PlayerTook |
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