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// Simple Asynchronous Cache
// miss: a function that computes the value for the given key.
// Takes two parameters:
// * key: the key passed to AsyncCache.get()
// * set: a callback that sets the value for key
// hash: an optional function that generates a hash string for a given key.
// Takes one parameter:
// * key
function AsyncCache(miss, hash) {
var cache = {},
@geoffb
geoffb / simple_websocket_client.html
Created October 7, 2010 23:37
Super simple websockets client/server using Python. Compatible with the draft 76 challenge/response.
<!DOCTYPE html>
<html lang="en">
<head>
<title>WebSocket Client</title>
<style>
#output {
border: solid 1px #000;
}
</style>
</head>
@statianzo
statianzo / jade.vim
Created November 20, 2010 03:51
Jade syntax highlighting for vim
" Vim syntax file
" Language: Jade
" Filenames: *.jade
" Ported from tvim-haml - https://github.com/tpope/vim-haml
" For use with Jade - http://jade-lang.com/
" Now maintained at: https://github.com/statianzo/vim-jade
if exists("b:current_syntax")
finish
endif
@svetlyak40wt
svetlyak40wt / colorize.py
Created December 4, 2010 23:47
Console output colorizator.
#!/usr/bin/env python
"""
Console output colorizator
Author: Alexander Artemenko <[email protected]>
Usage: tail -f some.log | colorize.py 'one.*pattern' 'another'
DON'T DOWNLOAD THIS SCRIPT. JUST INSTALL IT USING easy_install colorize
OR FORK IT https://github.com/svetlyak40wt/colorize
"""
@dcramer
dcramer / track_data.py
Created December 6, 2010 19:15
Tracking changes on properties in Django
from django.db.models.signals import post_init
def track_data(*fields):
"""
Tracks property changes on a model instance.
The changed list of properties is refreshed on model initialization
and save.
>>> @track_data('name')

Game Engines

Name Latest Release Size (KB) License Type Unit Tests Docs Notes
The Render Engine 1.5.3 MIT Cross-browser; extensive API; open-source. 2
gameQuery 0.5.1 CC BY-SA 2.5 Designed to be used with jQuery
gTile 0.0.1 (2008-07-21) Tile based
Akihabara 1.3 GPL2/MIT Classic Repro Intended for making classic arcade-style games in JS+HTML5 3
The Javascript 2D Game Engine GPL Emphasis on gravity/physics/collision detection; uses HTML5 Canvas and ExplorerCanvas for IE support. Focus on limiting CPU usage. 4
The GMP Javascript Game Engine

Game Engines

Name Latest Release Size (KB) License Type Unit Tests Docs Notes
The Render Engine 1.5.3 MIT Cross-browser; extensive API; open-source. 2
gameQuery 0.5.1 CC BY-SA 2.5 Designed to be used with jQuery
gTile 0.0.1 (2008-07-21) Tile based
Akihabara 1.3 GPL2/MIT Classic Repro Intended for making classic arcade-style games in JS+HTML5 3
The Javascript 2D Game Engine GPL Emphasis on gravity/physics/collision detection; uses HTML5 Canvas and ExplorerCanvas for IE support. Focus on limiting CPU usage. 4
The GMP Javascript Game Engine
@didip
didip / supervisord-example.conf
Created January 30, 2011 05:10
Example configuration file for supervisord.conf
[unix_http_server]
file=/tmp/supervisor.sock ; path to your socket file
[supervisord]
logfile=/var/log/supervisord/supervisord.log ; supervisord log file
logfile_maxbytes=50MB ; maximum size of logfile before rotation
logfile_backups=10 ; number of backed up logfiles
loglevel=error ; info, debug, warn, trace
pidfile=/var/run/supervisord.pid ; pidfile location
nodaemon=false ; run supervisord as a daemon
@didip
didip / request_handler_test.py
Created March 12, 2011 21:46
Testing Tornado RequestHandlers
import unittest, os, os.path, sys, urllib
import tornado.database
import tornado.options
from tornado.options import options
from tornado.testing import AsyncHTTPTestCase
# add application root to sys.path
APP_ROOT = os.path.abspath(os.path.join(os.path.dirname(__file__), '..'))
sys.path.append(os.path.join(APP_ROOT, '..'))
@mikeyk
mikeyk / redis_session_backend.py
Created April 8, 2011 18:01
A redis backend for Django Sessions, tested on Django 1.3+
from django.contrib.sessions.backends.base import SessionBase, CreateError
from django.conf import settings
from django.utils.encoding import force_unicode
import redis
class SessionStore(SessionBase):
""" Redis store for sessions"""
def __init__(self, session_key=None):
self.redis = redis.Redis(