Writeffmpeg is a python script and a node that allows you to render from Nuke directly into ffmpeg. Instead of a 2 step process where you render from Nuke to a temporary image sequence that you then transcode using ffmpeg, this solution writes to a single uint16 cache tiff file and this data gets piped into ffmpeg.
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name = "python" | |
version = "3.8.6" | |
authors = [ | |
"Guido van Rossum" | |
] | |
description = \ | |
""" |
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name = "OpenColorIO" | |
version = "2.0.0.0" | |
description = """ | |
A complete color management solution geared towards motion picture | |
production with an emphasis on visual effects and computer animation. | |
""" | |
authors = ["Academy Software Foundation"] | |
help = "http//opencolorio.org" | |
# tools = [ | |
# "ociobakelut", |
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# Ignore project files in the root | |
*.sln | |
!*\*.sln | |
.vs | |
*.suo | |
*.opensdf | |
*.sdf | |
*.pdb | |
*-Debug.dll | |
*.xcodeproj |
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""" | |
MIT License | |
Copyright (c) 2019 Roy Nieterau | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is |
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globals: | |
# Path to the ocio config to use | |
ocioconfig: /path/to/config.ocio | |
# Default ocio profile to use if not specified on the commandline | |
ocio_default_transform: grade | |
############################################### | |
## Reformatting and Cropping | |
############################################### | |
# If debug is true, no encoding will be done and there will be debug prints |
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# Generate a BaseSystem.dmg with 10.13 Install Packages | |
hdiutil attach /Applications/Install\ macOS\ 10.13\ Beta.app/Contents/SharedSupport/InstallESD.dmg -noverify -mountpoint /Volumes/highsierra | |
hdiutil create -o /tmp/HighSierraBase.cdr -size 7316m -layout SPUD -fs HFS+J | |
hdiutil attach /tmp/HighSierraBase.cdr.dmg -noverify -mountpoint /Volumes/install_build | |
asr restore -source /Applications/Install\ macOS\ 10.13\ Beta.app/Contents/SharedSupport/BaseSystem.dmg -target /Volumes/install_build -noprompt -noverify -erase | |
cp -R /Volumes/highsierra/Packages /Volumes/OS\ X\ Base\ System/System/Installation | |
hdiutil detach /Volumes/OS\ X\ Base\ System/ | |
hdiutil detach /Volumes/highsierra/ | |
mv /tmp/HighSierraBase.cdr.dmg /tmp/BaseSystem.dmg |
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#ifndef UNITY_STANDARD_BRDF_INCLUDED | |
#define UNITY_STANDARD_BRDF_INCLUDED | |
#include "UnityCG.cginc" | |
#include "UnityStandardConfig.cginc" | |
#include "UnityLightingCommon.cginc" | |
//------------------------------------------------------------------------------------- | |
// Legacy, to keep backwards compatibility for (pre Unity 5.3) custom user shaders: | |
#define unity_LightGammaCorrectionConsts_PIDiv4 (IsGammaSpace()? (UNITY_PI/4)*(UNITY_PI/4): (UNITY_PI/4)) |
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// Toony Colors Pro+Mobile 2 | |
// (c) 2014,2015 Jean Moreno | |
Shader "Toony Colors Pro 2/LDK/Basic" | |
{ | |
Properties | |
{ | |
//TOONY COLORS | |
_Color ("Color", Color) = (0.5,0.5,0.5,1.0) |
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