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| BEGIN:VCALENDAR PRODID://calendar-testing VERSION:2.0 X-WR-CALDESC:Calendar Testing X-WR-CALNAME:Calendar Testing BEGIN:VEVENT UID:[email protected] DESCRIPTION:Test Event DTEND:20250810T140000Z DTSTAMP:20250811T213819Z DTSTART:20250810T060000Z SEQUENCE:0 SUMMARY:Test Event Description END:VEVENT END:VCALENDAR |
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| using System; | |
| using UnityEditor; | |
| using UnityEngine; | |
| public static class RenderTextureUtils { | |
| public static TextureFormat DEFAULT_TEXTURE_FORMAT = TextureFormat.RGBA64; | |
| public static String DEFAULT_FILE_FORMAT = "png"; | |
| /// <summary> | |
| /// Export a RenderTexture asset to a file |
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| struct Vector3 { | |
| union { float x; float r; }; | |
| union { float y; float g; }; | |
| union { float z; float b; }; | |
| // return a normalized vector | |
| static Vector3 Normalize(const Vector3& v) { | |
| float magnitude = Vector3::Magnitude(v); | |
| return v * (1 / magnitude); | |
| } |
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| # requires ffmpeg-python and click | |
| import click | |
| import ffmpeg | |
| import os.path | |
| def extract_track(filepath, track_index, output_path): | |
| file = ffmpeg.input(filepath) | |
| output = ffmpeg.output(file[f"{track_index}"], output_path) | |
| ffmpeg.run(output) |
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| #include <iostream> | |
| #include <string> | |
| #include <map> | |
| #include <functional> | |
| #include <iterator> | |
| int main() { | |
| //Define operations and their respective function | |
| std::map<std::string, std::function<int(int, int)>> operations; | |
| operations["+"] = [&](int lhs, int rhs) { return lhs + rhs; }; |
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| import numpy as np | |
| from manimlib import * | |
| import math | |
| class NewtonRaphsonExample(Scene): | |
| def newton_raphson_solve(self, x): | |
| result = x - self.f(x)/self.df(x) | |
| # It is possible that the result will be infinite, | |
| # In that case, we just return a large number. |
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| #include <iostream> | |
| #include <chrono> | |
| #include "math.h" | |
| #include <tuple> | |
| #include <vector> | |
| #include <set> | |
| #define printl(o) std::cout << o << std::endl; | |
| #define print(o) std::cout << o; | |
| #define number long double |
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| def of_types(*types, omit_error=False): | |
| def decorator(function): | |
| def wrapper(*args, **kwargs): | |
| for arg, t in zip(args, types): | |
| if not isinstance(arg, t): | |
| if omit_error: | |
| return | |
| raise TypeError(f"Invalid arguement type {t}({arg}) in {function.__name__}{args}") | |
| return function(*args, **kwargs) | |
| return wrapper |
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| public static class VectorExtensions { | |
| public static Vector2 Add(this Vector2 vector, float x = 0, float y = 0) { | |
| return new Vector2(vector.x + x, vector.y + y); | |
| } | |
| public static Vector3 Add(this Vector3 vector, float x = 0, float y = 0, float z = 0) { | |
| return new Vector3(vector.x + x, vector.y + y, vector.z + z); | |
| } | |
| public static Vector2 Scale(this Vector2 vector, float x = 1, float y = 1) { |
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| using UnityEngine; | |
| [System.Serializable] | |
| public struct MinMax { | |
| public float min; | |
| public float max; | |
| public MinMax(float min, float max) { | |
| this.min = min; | |
| this.max = max; |