Created
May 9, 2014 15:21
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cosmic latte gradients
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void setup() { | |
size(640, 360); | |
colorMode(HSB, 360, 1, 1); | |
background(0); | |
} | |
void draw() { | |
clear(); | |
for (int i=0; i<width; i++) { | |
color currentLatte = color(42, 0.094, 1); | |
for (int j=0; j<height; j++) { | |
float targetSat = .407; | |
float satVar = 0.3; | |
// vary on some saturation to make pretty colors | |
// color currentBlue = color(212, map(j, 0, height, targetSat - satVar, targetSat + satVar), 0.992); | |
// stroke(lerpColor(currentLatte, currentBlue, 0.5)); | |
// or vary on the lerp param to make real gradients | |
color currentBlue = color(212, targetSat, 0.992); | |
stroke(lerpColor(currentLatte, currentBlue, map(j, 0, height, 0, 1))); | |
point(i, j); | |
} | |
} | |
} |
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