Created
June 27, 2025 13:20
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Blocks Blocks Blocks (PuzzleScript Script)
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Play this game by pasting the script in http://www.puzzlescript.net/editor.html |
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title Blocks Blocks Blocks | |
author Matt | |
(require_player_movement) | |
key_repeat_interval 0.24 | |
verbose_logging | |
debug | |
======== | |
OBJECTS | |
======== | |
Background | |
white | |
Target | |
black | |
0...0 | |
0...0 | |
..... | |
0...0 | |
0.0.0 | |
Wall | |
black | |
Crate | |
black darkgrey | |
00000 | |
00010 | |
00000 | |
00000 | |
00000 | |
CrateTmp | |
black | |
ArrowDown | |
transparent | |
ArrowLeft | |
transparent | |
ArrowRight | |
transparent | |
ArrowUp | |
transparent | |
FlippingArrowDown | |
transparent | |
FlippingArrowLeft | |
transparent | |
FlippingArrowLeftTmp | |
transparent | |
FlippingArrowRight | |
transparent | |
FlippingArrowRightTmp | |
transparent | |
FlippingArrowDownTmp | |
transparent | |
FlippingArrowUp | |
transparent | |
FlippingArrowUpTmp | |
transparent | |
Quicksand | |
pink | |
00000 | |
0...0 | |
0...0 | |
0...0 | |
00000 | |
Player | |
PINK PINK BLACK | |
.222. | |
.020. | |
22122 | |
.222. | |
.2.2. | |
Shadow | |
transparent | |
======= | |
LEGEND | |
======= | |
. = Background | |
# = Wall | |
P = Player | |
* = Crate | |
U = ArrowUp | |
I = FlippingArrowUp | |
L = ArrowLeft | |
; = FlippingArrowLeft | |
R = ArrowRight | |
D = ArrowDown | |
F = FlippingArrowDown | |
T = FlippingArrowRight | |
Q = Quicksand | |
7 = Crate and FlippingArrowLeft | |
8 = Crate and ArrowUp | |
9 = Crate and FlippingArrowUpTmp | |
4 = Crate and ArrowLeft | |
6 = Crate and ArrowRight | |
1 = Crate and FlippingArrowRight | |
2 = Crate and ArrowDown | |
3 = Crate and FlippingArrowDown | |
X = Target | |
======= | |
SOUNDS | |
======= | |
EndLevel 40581503 | |
Player Move 73472907 | |
================ | |
COLLISIONLAYERS | |
================ | |
Background | |
Quicksand | |
Target | |
Crate, Player, Wall | |
CrateTmp | |
ArrowUp | |
FlippingArrowUp | |
FlippingArrowUpTmp | |
ArrowDown | |
FlippingArrowDown | |
FlippingArrowDownTmp | |
ArrowLeft | |
FlippingArrowLeft | |
FlippingArrowLeftTmp | |
FlippingArrowRight | |
FlippingArrowRightTmp | |
ArrowRight | |
Shadow | |
====== | |
RULES | |
====== | |
RIGHT [ RIGHT Player | Crate ] -> [ Player | Crate ] | |
LEFT [ LEFT Player | Crate ] -> [ Player | Crate ] | |
UP [ UP Player | Crate ] -> [ Player | Crate ] | |
DOWN [ DOWN Player | Crate ] -> [ Player | Crate ] | |
[ Player No Quicksand ] -> [ Player Shadow ] | |
late UP [ Crate ArrowUp | No Player ] -> [ ArrowUp | CrateTmp ] | |
late UP [ Crate FlippingArrowUp | No Player ] -> [ FlippingArrowDownTmp | CrateTmp ] | |
late LEFT [ Crate FlippingArrowLeft | No Player ] -> [ FlippingArrowRightTmp | CrateTmp ] | |
late LEFT [ Crate ArrowLeft | No Player ] -> [ ArrowLeft | CrateTmp ] | |
late RIGHT [ Crate ArrowRight | No Player ] -> [ ArrowRight | CrateTmp ] | |
late RIGHT [ Crate FlippingArrowRight | No Player ] -> [ FlippingArrowLeftTmp | CrateTmp ] | |
late DOWN [ Crate ArrowDown | No Player ] -> [ ArrowDown | CrateTmp ] | |
late DOWN [ Crate FlippingArrowDown | No Player ] -> [ FlippingArrowUpTmp | CrateTmp ] | |
late [ FlippingArrowUpTmp ] -> [ FlippingArrowUp ] | |
late [ FlippingArrowDownTmp ] -> [ FlippingArrowDown ] | |
late [ FlippingArrowLeftTmp ] -> [ FlippingArrowLeft ] | |
late [ FlippingArrowRightTmp ] -> [ FlippingArrowRight ] | |
late [ CrateTmp ] -> [ Crate ] | |
late [ Player Shadow ] -> CANCEL | |
late [ Shadow ] -> [ ] | |
============== | |
WINCONDITIONS | |
============== | |
all Player on Target | |
======= | |
LEVELS | |
======= | |
(MESSAGE It looked like the dungeon would never end… (Reach the outline to exit the level.) | |
########### | |
#####2##### | |
#.P..U...X# | |
########### | |
MESSAGE Blocks, blocks, blocks everywhere! | |
########### | |
#...6D...## | |
#.P.UL...X# | |
########### | |
MESSAGE Time moves forward, so relentless. (Press x to rest in an empty block.) | |
###2###### | |
###F###### | |
P..U.2..X# | |
####.U#### | |
Q.....#### | |
(this is a cool way to trap the player on the side of the block without a turn-skipper | |
....2.....# | |
P...U.....# | |
Q##########) | |
) | |
(The Camper: this one is not trivial) | |
####### | |
###.##X | |
P..R4.. | |
###6TTL | |
###.### | |
####### | |
(The Flip Flop: this one requires disruption) | |
####### | |
##...## | |
P..R1L# | |
##..6LX | |
###Q### | |
####### | |
(The Staircase: this one is nice and difficult and involves disruption) | |
####### | |
####6LX | |
P..R1L# | |
..6L.## | |
Q.R1L## | |
####### | |
MESSAGE Well done, you. | |
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