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| using UnityEditor; | |
| using UnityEngine; | |
| // timescaleをデバッグ用に操作 | |
| public class TimeScaleEditor | |
| { | |
| // 現在の2倍速に ショートカットキー「Cmd + ↑」 | |
| [MenuItem("Tools/TimeScale/SpeedUpx2 %UP")] | |
| static void SpeedUpx2() |
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| Exception: JNI: Init'd AndroidJavaClass with null ptr! | |
| UnityEngine.AndroidJavaClass..ctor (System.IntPtr jclass) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:622) | |
| UnityEngine.AndroidJavaObject.get_JavaLangClass () (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:600) | |
| UnityEngine.AndroidJavaObject.FindClass (System.String name) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:591) | |
| UnityEngine.AndroidJavaClass._AndroidJavaClass (System.String className) (at /Users/builduser/buildslave/unity/build/Runtime/Export/AndroidJavaImpl.cs:611) | |
| UnityEngine.AndroidJavaClass..ctor (System.String className) (at /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/AndroidJavaBindings.gen.cs:92) | |
| AppLovin.getDefaultPlugin () (at Assets/Plugins/AppLovin/AppLovin.cs:106) | |
| AppLovin.SetSdkKey (System.String sdkKey) (at Assets/Plugins/AppLovin/AppLovin.cs:560) | |
| GameSceneSingleton.RequestRewardBasedVideo () (at Assets/Scri |
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| GameObject prefab = (GameObject)Resources.Load("Prefabs/UI/Balloons/BtnBalloon") as GameObject; | |
| GameObject BalloonPrefab = NGUITools.AddChild(BalloonParentObj, prefab);// NGUIに追加 帰り値で、prefabの実体を参照 | |
| Destroy(BalloonPrefab,4f); //4秒後に追加したprefabを削除 | |
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| // 〜〜省略 | |
| GameSceneSingleton.Instance.setVideoSdkCallbackListener(this); | |
| // 〜〜省略 | |
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| TabLayout tabLayout = (TabLayout) findViewById(R.id.tabs); | |
| tabLayout.setupWithViewPager(mViewPager); | |
| tabLayout.getTabAt(0).setCustomView(R.layout.design_fragment_icon_camera); | |
| tabLayout.getTabAt(1).setCustomView(R.layout.design_fragment_line_weight); | |
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| Must translate autoresizing mask into constraints to have _setHostsLayoutEngine:YES. |
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| pod 'FBAudienceNetwork' |
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| using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| // unity ads | |
| using UnityEngine.Advertisements; | |
| public class GameSceneSingleton { |
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| _webView.scalesPageToFit = YES; |
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| transform.localEulerAngles.z; |
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