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Takuma Maruyama mattak

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@mattak
mattak / unity-utf8
Last active September 3, 2018 03:55
Replace CR line feeding file to linux style line feeding file on unity project
#!/bin/sh
for f in $(find Assets -type f -name '*.cs' | grep -v Modules);
do
WIN_LINE_FEED=$(nkf --guess $f | grep "CR")
if [ "$WIN_LINE_FEED" != "" ]; then
echo $f
nkf -Lu --overwrite $f
fi
@mattak
mattak / umm-create.sh
Last active July 25, 2018 04:16
Create empty umm project
#!/bin/sh
set -ue
if [ ! -e $HOME/.umm-config.json ]; then
cat <<__CHECK__
ERROR: Cannot find umm-config.json
Make sure the file exists on $HOME/.umm-config.json
__CHECK__
exit 0
@mattak
mattak / .gitignore
Created May 1, 2018 14:58
My .gitignore of ~/Library/Preferences/Rider2017.3
port
port.lock
resharper-host/UsageStatistics/
rider.key
disabled_plugins.txt
tasks/
# options
options/recentSolutions.xml
options/recentSolutionsConfiguration.xml
//==============================================================================
//
// Emoji Filtering: unicode magic
#if FILTER_EMOJIS_IOS_KEYBOARD
static bool StringContainsEmoji(NSString *string)
{
__block BOOL returnValue = NO;
[string enumerateSubstringsInRange:NSMakeRange(0, string.length)
@mattak
mattak / Dockerfile
Created February 21, 2017 12:12
dockerfile for tileserver-mapnik
FROM buildpack-deps:xenial
MAINTAINER Takuma Maruyama <[email protected]>
# Based on work by Petr Sloup
# node setup
# ------------------
RUN groupadd --gid 1000 node \
&& useradd --uid 1000 --gid node --shell /bin/bash --create-home node
{
"name": "tessera-sample",
"version": "0.0.1",
"description": "tessera example",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "mattak",
"license": "MIT",
using System;
using Unidux;
namespace App.Business
{
[Serializable]
public class State : StateBase<State>
{
public LocationState Location;
public LogState Log;
using UniRx;
using UnityEngine;
namespace App.UI
{
public class GoalSeRenderer : MonoBehaviour
{
public AudioSource AudioSource;
void Start()
using System.Diagnostics;
using App.Business;
using Unidux;
using UniRx;
namespace App.UI
{
public partial class Unidux : SingletonMonoBehaviour<Unidux>
{
private Store<State> _store;
Shader "Custom/IntensiveLine"
{
Properties
{
_LineWidth("LineWidth", Range(0,1)) = 0.5
_CenterRadius("CenterRadius", Range(0,1)) = 0.5
}
SubShader
{