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import UIKit | |
import PlaygroundSupport | |
let vc = UIViewController() | |
vc.view.backgroundColor = .white | |
PlaygroundPage.current.liveView = vc | |
PlaygroundPage.current.needsIndefiniteExecution = true | |
let button = UIButton(type: .system) | |
button.frame = CGRect(x: 0, y: 0, width: 240, height: 120) | |
button.setTitle("Push Me", for: .normal) | |
button.titleLabel?.font = UIFont.boldSystemFont(ofSize: 32) | |
vc.view.addSubview(button) | |
button.center = vc.view.center | |
let label = UILabel(frame: CGRect(x: 0, y:0, width:200, height: 30)) | |
label.center = CGPoint(x: button.center.x, y: button.center.y + 60) | |
label.text = "What will you win?" | |
label.textAlignment = .center | |
vc.view.addSubview(label) | |
extension UIViewController { | |
func go() { | |
let roll = arc4random_uniform(100) | |
switch roll { | |
case 0 ..< 60: label.text = "You won a penny" | |
case 60 ..< 80: label.text = "You won two pennies" | |
case 80 ..< 90: label.text = "You won a nickel" | |
case 90 ..< 97: label.text = "You won a dime" | |
default: label.text = "You won a quarter" | |
} | |
} | |
} | |
button.addTarget(vc, action: #selector(UIViewController.go), for: .touchUpInside) | |
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