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September 11, 2017 02:21
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Very simple JS pi generator
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// g++ -o mypi -std=c++14 mypi.cpp | |
#include <iostream> | |
#include <string> | |
#include <ctime> | |
#include <limits> | |
double myPi(long long loopCount); | |
typedef std::numeric_limits< double > dbl; | |
int main(int argc, char *argv[]) | |
{ | |
using namespace std; | |
long long loopCount = 602; | |
if (argc >= 2) loopCount = strtoll(argv[1], NULL, 10); | |
cout << "loopCount: " + to_string(loopCount) << endl; | |
clock_t begin = clock(); | |
double pi = myPi(loopCount); | |
clock_t end = clock(); | |
double elapsed_secs = double(end - begin) / CLOCKS_PER_SEC; | |
cout.precision(dbl::max_digits10); | |
cout << "Pi: " << fixed << pi << endl; | |
cout << "Time(s): " + to_string(elapsed_secs) << endl; | |
} | |
double myPi(long long loopCount){ | |
double pi = 1.0; | |
bool flag = false; | |
//600 gives about 2 decimal accuracy, increase for more | |
for (long long i = 3; i < loopCount; i+=2){ | |
if (flag) { | |
pi += (1.0/i); | |
flag = false; | |
} | |
else { | |
pi -= (1.0/i); | |
flag = true; | |
} | |
} | |
return (pi * 4); | |
} |
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let pi = 1, flag = false; | |
//600 gives about 2 decimal accuracy, increase for more | |
for (let i = 3; i < 600; i+=2){ | |
if (flag) { | |
pi += (1/i); | |
flag = false; | |
} | |
else { | |
pi -= (1/i); | |
flag = true; | |
} | |
} | |
console.log(pi * 4); |
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let myPi; | |
fetch('https://rawgit.com/mattcodez/junk/master/pi.wasm') | |
.then((res,err) => { | |
if (res.type === 'opaque' || res.ok) | |
return res.arrayBuffer(); | |
else { | |
console.log('res', res); | |
throw new Error(`Unable to fetch WASM.`); | |
} | |
}) | |
.then(bytes => {//console.log('bytes', bytes); | |
return WebAssembly.compile(bytes); | |
}) | |
.then(module => { | |
return WebAssembly.instantiate(module); | |
}) | |
.then(instance => { | |
myPi = instance.exports._Z4myPiv; | |
//console.log(instance.exports) | |
let start = Date.now(); | |
console.log('pi', 4 * myPi()); | |
let total = Date.now() - start; | |
console.log(`ran in ${total} seconds`); | |
}) | |
.catch(e => console.log(e)); |
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//same as pi.js but with web workers so that we don't lock the browser | |
//on long processes | |
let blob = new Blob([` | |
let pi = 1, flag = false; | |
for (let i = 3; i < 600000000; i+=2){ | |
if (flag) { | |
pi += (1/i); | |
flag = false; | |
} | |
else { | |
pi -= (1/i); | |
flag = true; | |
} | |
} | |
postMessage(pi * 4); | |
`], { type: "text/javascript" }); | |
let worker = new Worker(window.URL.createObjectURL(blob)); | |
let start = Date.now(); | |
worker.onmessage = function (e){ | |
let time = Date.now() - start; | |
console.log(`pi in ${time} seconds:`, e.data) | |
} |
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