- Parcel backend instead of browserify
- Better support for non-canvas sketches, e.g. rendering SVG or plain data sketch
- Better support in Glitch.com and similar sandboxes
- GUI parameters using decorator pattern in code
- HUD for things like timeline, rulers, play/pause button, frame number, etc
- Better p5.js support out of the box (copy + paste p5.js references should work)
- Environments:
- Browser
- Node.js
- Electron
- puppeteer
- FFMPEG included
- Smart auto-installer for undefined modules
- Website + Docs online
- Runnable Examples online
- Simpler Canvas2D → Pen Plotter workflow
- Render function should be able to be async
- Tiled rendering for large outputs
- Able to render a single frame over time; e.g. generative visuals that have to render 100 times for each 1 PNG frame, and then combine into many frames for an animation
- More robust render loop: physics, time step, etc.
- Easier startup for non-coders, maybe wrap canvas-sketch in an app?
- Explore WebAudio encoding in MP4
- Provide examples for common creative coding exercises: webcam, video input, images, etc.
- Possibly explore 32-bit float export for generative visuals
- Utilities for inputs
- Serialport / Analog
- OSC
- Expose canvas-sketch server as a middleware so it can be used in plain express app
Last active
October 13, 2019 12:44
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Super excited to see this wishlist!
canvas-sketch
is a joy to use and makes generative art fun and easy.With regards to "Render SVG", one thing I've wanted to use in my sketches is https://roughjs.com/ to "sketchify" my clean cavnas lines. Would a pipeline to HTML/SVG allow that to be inserted?