Created
August 17, 2010 04:05
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#!/usr/bin/env python | |
import pygame | |
from pygame.locals import * | |
import serial, time, random, os, datetime | |
ser = None | |
last_transmit = None | |
pygame.init() | |
screen = pygame.display.set_mode((640, 480)) | |
pygame.display.set_caption('Controller') | |
pygame.mouse.set_visible(0) | |
background = pygame.Surface(screen.get_size()) | |
background = background.convert() | |
background.fill((150, 150, 150)) | |
bulb = pygame.image.load("ktip.png") | |
bulb = bulb.convert_alpha() | |
antenna_off = pygame.image.load("irkickoff.png") | |
antenna_off = antenna_off.convert_alpha() | |
antenna_on = pygame.image.load("irkickflash.png") | |
antenna_on = antenna_on.convert_alpha() | |
def send(data): | |
global ser, last_transmit | |
last_transmit = datetime.datetime.now() | |
if ser == None: | |
ser = serial.Serial('/dev/tty.usbserial-A70064Mh', 9600) | |
ser.write(data) | |
is_on = False | |
done = False | |
while not done: | |
for event in pygame.event.get(): | |
if (event.type == KEYDOWN): | |
# print event | |
if (event.key == K_ESCAPE): | |
done = True | |
elif event.key in [K_SPACE, 66, 98, 13]: | |
print 'Light On' | |
is_on = True | |
send('1') | |
elif (event.type == KEYUP): | |
is_on = False | |
print 'Light OFF' | |
send('0') | |
screen.blit(background, (0,0)) | |
alpha = 255 if is_on else 10 | |
bulb.set_alpha(alpha) | |
if is_on: | |
mouseX, mouseY = pygame.mouse.get_pos() | |
screen.blit(bulb, (mouseX - 24, mouseY - 24)) | |
transmit_diff = datetime.datetime.now() - last_transmit if last_transmit else None | |
if transmit_diff and transmit_diff.seconds < .1: | |
screen.blit(antenna_on, (100 - 24, 100 - 24)) | |
else: | |
last_transmit = None | |
screen.blit(antenna_off, (100 - 24, 100 - 24)) | |
pygame.display.flip() |
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