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July 30, 2016 21:37
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| <?xml version="1.0" encoding="UTF-8" ?> | |
| <GraphicsConfig> | |
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| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
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| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Enabled>true</Enabled> | |
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| <Jitter>true</Jitter> | |
| <AnimateJitter>false</AnimateJitter> | |
| <RegularSamples>true</RegularSamples> | |
| <BackProjection>false</BackProjection> | |
| <ExtraSamples>true</ExtraSamples> | |
| <ExtraBilateralBlurSamples>true</ExtraBilateralBlurSamples> | |
| <GaussianBlur>false</GaussianBlur> | |
| <BilateralBlur>true</BilateralBlur> | |
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| <UseAlchemyAO>true</UseAlchemyAO> | |
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| </High> | |
| </SSAO> | |
| <LightCones> | |
| <Off> | |
| <LocalisationName>$QUALITY_OFF;</LocalisationName> | |
| <Enabled>false</Enabled> | |
| <Volumetric>false</Volumetric> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <Enabled>true</Enabled> | |
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| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Enabled>true</Enabled> | |
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| </LightCones> | |
| <LensFlares> | |
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| <LocalisationName>$QUALITY_OFF;</LocalisationName> | |
| <Enabled>false</Enabled> | |
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| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
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| <QualityIndex>0</QualityIndex> | |
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| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <Enabled>true</Enabled> | |
| <QualityIndex>1</QualityIndex> | |
| <ImportanceThreshold>1</ImportanceThreshold> | |
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| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Enabled>true</Enabled> | |
| <QualityIndex>2</QualityIndex> | |
| <ImportanceThreshold>0</ImportanceThreshold> | |
| </High> | |
| </LensFlares> | |
| <Shadows_Low> | |
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| <AdaptiveQuantum>0.05</AdaptiveQuantum> | |
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| <DepthBias>0.0001</DepthBias> | |
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| </Profile_General> | |
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| <SliceSize>1024</SliceSize> | |
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| <AdaptiveCascades>true</AdaptiveCascades> | |
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| </Frustum1> | |
| </Profile_AsteroidField> | |
| </Shadows_Low> | |
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| <Profile_General> | |
| <SliceSize>1024</SliceSize> | |
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| </Profile_General> | |
| <Profile_PlanetApproach> | |
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| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.004</DepthBias> | |
| <DepthSlopeBias>3.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>6400.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.004</DepthBias> | |
| <DepthSlopeBias>3.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| </Profile_PlanetApproach> | |
| <Profile_PlanetSurface> | |
| <SliceSize>1024</SliceSize> | |
| <NumFrustums>3</NumFrustums> | |
| <FilterQuality>1</FilterQuality> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>50.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.05</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.25</AdaptiveMinRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <NearClipBias>1.0</NearClipBias> | |
| <FrustumZeroCanBeOverridden>0</FrustumZeroCanBeOverridden> | |
| <Frustum0> | |
| <EndDistance>150.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0003</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>1600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>6400.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| </Profile_PlanetSurface> | |
| <Profile_StationInterior> | |
| <SliceSize>1024</SliceSize> | |
| <NumFrustums>1</NumFrustums> | |
| <FilterQuality>1</FilterQuality> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>50.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.05</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.7</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>0.7</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>2100.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum0> | |
| </Profile_StationInterior> | |
| <Profile_AsteroidField> | |
| <SliceSize>1024</SliceSize> | |
| <NumFrustums>3</NumFrustums> | |
| <FilterQuality>1</FilterQuality> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>50.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.05</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.25</AdaptiveMinRatio> | |
| <AdaptiveMinRatio>0.50</AdaptiveMinRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>1600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>6400.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| </Profile_AsteroidField> | |
| </Shadows_Medium> | |
| <Shadows_High> | |
| <Profile_General> | |
| <SliceSize>1536</SliceSize> | |
| <NumFrustums>4</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>1.0</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>1.0</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>1000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>3000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>0.5</DepthSlopeBias> | |
| <FilterKernelSize>1.8</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>8000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.7</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_General> | |
| <Profile_PlanetApproach> | |
| <SliceSize>1536</SliceSize> | |
| <NumFrustums>4</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.1</AdaptiveMinRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <NearClipBias>1.0</NearClipBias> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0008</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>1600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>6.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>10000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>5.0</DepthSlopeBias> | |
| <FilterKernelSize>2.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>75000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.7</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_PlanetApproach> | |
| <Profile_PlanetSurface> | |
| <SliceSize>1536</SliceSize> | |
| <NumFrustums>4</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.1</AdaptiveMinRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <NearClipBias>1.0</NearClipBias> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0008</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>6.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>4000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>5.0</DepthSlopeBias> | |
| <FilterKernelSize>2.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>18000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.7</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_PlanetSurface> | |
| <Profile_StationInterior> | |
| <SliceSize>1536</SliceSize> | |
| <NumFrustums>1</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.7</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>0.7</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>2100.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum0> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_StationInterior> | |
| <Profile_AsteroidField> | |
| <SliceSize>1536</SliceSize> | |
| <NumFrustums>4</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.3</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>0.7</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0008</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>800.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>4000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.2</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>20000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.7</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_AsteroidField> | |
| </Shadows_High> | |
| <Shadows_Ultra> | |
| <Profile_General> | |
| <SliceSize>2048</SliceSize> | |
| <NumFrustums>6</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>1.0</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>1.0</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>500.00000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.003</DepthBias> | |
| <DepthSlopeBias>1.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>1200.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.002</DepthBias> | |
| <DepthSlopeBias>1.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>2500.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.002</DepthBias> | |
| <DepthSlopeBias>1.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <Frustum4> | |
| <EndDistance>9000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0005</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum4> | |
| <Frustum5> | |
| <EndDistance>15000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0005</DepthBias> | |
| <DepthSlopeBias>1.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum5> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_General> | |
| <Profile_PlanetApproach> | |
| <SliceSize>2048</SliceSize> | |
| <NumFrustums>6</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.1</AdaptiveMinRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <NearClipBias>1.0</NearClipBias> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.000025</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>200.00000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.000025</DepthBias> | |
| <DepthSlopeBias>4</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>1600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>6.0</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>10000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0025</DepthBias> | |
| <DepthSlopeBias>5.0</DepthSlopeBias> | |
| <FilterKernelSize>2.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <Frustum4> | |
| <EndDistance>35000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>3.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum4> | |
| <Frustum5> | |
| <EndDistance>100000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>2.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum5> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_PlanetApproach> | |
| <Profile_PlanetSurface> | |
| <SliceSize>2048</SliceSize> | |
| <NumFrustums>6</NumFrustums> | |
| <NumInteriorFrustums>1</NumInteriorFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.5</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>1.0</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <NearClipBias>1.0</NearClipBias> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0002</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>25.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>7</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>120.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>1.0</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>1000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0045</DepthBias> | |
| <DepthSlopeBias>4</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <Frustum4> | |
| <EndDistance>5000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.003</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>1</TexelStability> | |
| </Frustum4> | |
| <Frustum5> | |
| <EndDistance>18000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.003</DepthBias> | |
| <DepthSlopeBias>2</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>1</TexelStability> | |
| </Frustum5> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_PlanetSurface> | |
| <Profile_StationInterior> | |
| <SliceSize>2048</SliceSize> | |
| <NumFrustums>1</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.7</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>0.7</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>2100.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum0> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| </Profile_StationInterior> | |
| <Profile_AsteroidField> | |
| <SliceSize>2048</SliceSize> | |
| <NumFrustums>6</NumFrustums> | |
| <FilterQuality>2</FilterQuality> | |
| <Fade>0.01</Fade> | |
| <CrossFadeCascades>true</CrossFadeCascades> | |
| <AdaptiveCascades>true</AdaptiveCascades> | |
| <AdaptivePadding>150.0</AdaptivePadding> | |
| <AdaptiveQuantum>0.02</AdaptiveQuantum> | |
| <AdaptiveMinRatio>0.2</AdaptiveMinRatio> | |
| <AdaptiveMaxRatio>0.2</AdaptiveMaxRatio> | |
| <AdaptiveTimeStep>0.2</AdaptiveTimeStep> | |
| <Frustum0> | |
| <EndDistance>5.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.0003</ShaderSlopeBias> | |
| <DepthBias>0.0001</DepthBias> | |
| <DepthSlopeBias>1.5</DepthSlopeBias> | |
| <FilterKernelSize>2.5</FilterKernelSize> | |
| </Frustum0> | |
| <Frustum1> | |
| <EndDistance>800.00000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.005</DepthBias> | |
| <DepthSlopeBias>5.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum1> | |
| <Frustum2> | |
| <EndDistance>1600.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.005</DepthBias> | |
| <DepthSlopeBias>3.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum2> | |
| <Frustum3> | |
| <EndDistance>3200.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.004</DepthBias> | |
| <DepthSlopeBias>4.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum3> | |
| <Frustum4> | |
| <EndDistance>10000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.0015</DepthBias> | |
| <DepthSlopeBias>2.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum4> | |
| <Frustum5> | |
| <EndDistance>45000.000000</EndDistance> | |
| <ShaderBias>0.0003</ShaderBias> | |
| <ShaderSlopeBias>0.003</ShaderSlopeBias> | |
| <DepthBias>0.003</DepthBias> | |
| <DepthSlopeBias>3.0</DepthSlopeBias> | |
| <FilterKernelSize>1.5</FilterKernelSize> | |
| <TexelStability>0</TexelStability> | |
| </Frustum5> | |
| <NumSpotShadows>6</NumSpotShadows> | |
| <SpotFilterQuality>1</SpotFilterQuality> | |
| <AsteroidShadowsEnabled>1</AsteroidShadowsEnabled> | |
| </Profile_AsteroidField> | |
| </Shadows_Ultra> | |
| <Planets> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <TextureSize>512</TextureSize> | |
| <AtmosphereSteps>4</AtmosphereSteps> | |
| <CloudsEnabled>true</CloudsEnabled> | |
| <WorkPerFrame>96</WorkPerFrame> | |
| <TexturePoolBudget>12</TexturePoolBudget> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <TextureSize>1024</TextureSize> | |
| <AtmosphereSteps>5</AtmosphereSteps> | |
| <CloudsEnabled>true</CloudsEnabled> | |
| <WorkPerFrame>128</WorkPerFrame> | |
| <TexturePoolBudget>32</TexturePoolBudget> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <TextureSize>2048</TextureSize> | |
| <AtmosphereSteps>6</AtmosphereSteps> | |
| <CloudsEnabled>true</CloudsEnabled> | |
| <WorkPerFrame>192</WorkPerFrame> | |
| <TexturePoolBudget>90</TexturePoolBudget> | |
| </High> | |
| <Ultra> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <TextureSize>4096</TextureSize> | |
| <AtmosphereSteps>6</AtmosphereSteps> | |
| <CloudsEnabled>true</CloudsEnabled> | |
| <WorkPerFrame>256</WorkPerFrame> | |
| <TexturePoolBudget>100</TexturePoolBudget> | |
| </Ultra> | |
| </Planets> | |
| <GalaxyBackground> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <TextureSize>4096</TextureSize> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <TextureSize>4096</TextureSize> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <TextureSize>8192</TextureSize> | |
| </High> | |
| </GalaxyBackground> | |
| <Bloom> | |
| <Off> | |
| <LocalisationName>$QUALITY_OFF;</LocalisationName> | |
| <Method>Off</Method> | |
| </Off> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <Method>HighPassCount</Method> | |
| <MinThreshold>3.94</MinThreshold> | |
| <MaxThreshold>200.0</MaxThreshold> | |
| <GlareWeight0>0.8</GlareWeight0> | |
| <GlareWeight1>0.7</GlareWeight1> | |
| <GlareWeight2>0.8</GlareWeight2> | |
| <GlareWeight3>0.25</GlareWeight3> | |
| <GlareWeight4>0.415</GlareWeight4> | |
| <GlareScale>7.6</GlareScale> | |
| <ThresholdType>2</ThresholdType> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Method>CustomPassCount</Method> | |
| <MinThreshold>0.5</MinThreshold> | |
| <MaxThreshold>400.0</MaxThreshold> | |
| <GlareWeight0>0.5</GlareWeight0> | |
| <GlareWeight1>0.4499</GlareWeight1> | |
| <GlareWeight2>0.2014</GlareWeight2> | |
| <GlareWeight3>0.2999</GlareWeight3> | |
| <GlareWeight4>0.4148</GlareWeight4> | |
| <GlareScale>0.2</GlareScale> | |
| <ThresholdType>4</ThresholdType> | |
| <FilterRadius>1.0</FilterRadius> | |
| </High> | |
| </Bloom> | |
| <Envmap> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <TextureSize>512</TextureSize> | |
| <NumMips>8</NumMips> | |
| </Low> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <TextureSize>512</TextureSize> | |
| <NumMips>8</NumMips> | |
| </High> | |
| </Envmap> | |
| <Materials> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <MaterialQualityLevel>0</MaterialQualityLevel> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <MaterialQualityLevel>1</MaterialQualityLevel> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <MaterialQualityLevel>2</MaterialQualityLevel> | |
| </High> | |
| <Ultra> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <MaterialQualityLevel>3</MaterialQualityLevel> | |
| </Ultra> | |
| </Materials> | |
| <Environment> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <Item> | |
| <Feature>GalaxyBackground</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Planets</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>DamageDecals</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>SurfaceRocks</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <Item> | |
| <Feature>GalaxyBackground</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Planets</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>DamageDecals</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>SurfaceRocks</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Item> | |
| <Feature>GalaxyBackground</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Planets</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>DamageDecals</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>SurfaceRocks</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| </High> | |
| <Ultra> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <Item> | |
| <Feature>GalaxyBackground</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Planets</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>DamageDecals</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>SurfaceRocks</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| </Ultra> | |
| </Environment> | |
| <GalaxyMap> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <NebulasCount>10</NebulasCount> | |
| <NebulasInBackgroundCount>40</NebulasInBackgroundCount> | |
| <LowResNebulasCount>16</LowResNebulasCount> | |
| <HighResNebulasCount>1</HighResNebulasCount> | |
| <LowResNebulaDimensions>64</LowResNebulaDimensions> | |
| <HighResNebulaDimensions>256</HighResNebulaDimensions> | |
| <LowResSamplesCount>25</LowResSamplesCount> | |
| <HighResSamplesCount>128</HighResSamplesCount> | |
| <MilkyWayInstancesCount>8000</MilkyWayInstancesCount> | |
| <LocalDustBrightness>0.13</LocalDustBrightness> | |
| <MilkywayInstancesBrightness>1.5</MilkywayInstancesBrightness> | |
| <MilkywayInstancesSize>1.3</MilkywayInstancesSize> | |
| <MilkyWayInstancesOffscreenRTEnabled>true</MilkyWayInstancesOffscreenRTEnabled> | |
| <StarInstanceCount>2000</StarInstanceCount> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <NebulasCount>20</NebulasCount> | |
| <NebulasInBackgroundCount>40</NebulasInBackgroundCount> | |
| <LowResNebulasCount>16</LowResNebulasCount> | |
| <HighResNebulasCount>1</HighResNebulasCount> | |
| <LowResNebulaDimensions>64</LowResNebulaDimensions> | |
| <HighResNebulaDimensions>256</HighResNebulaDimensions> | |
| <LowResSamplesCount>30</LowResSamplesCount> | |
| <HighResSamplesCount>110</HighResSamplesCount> | |
| <MilkyWayInstancesCount>12000</MilkyWayInstancesCount> | |
| <LocalDustBrightness>0.033</LocalDustBrightness> | |
| <MilkywayInstancesBrightness>1.3</MilkywayInstancesBrightness> | |
| <MilkywayInstancesSize>1.15</MilkywayInstancesSize> | |
| <MilkyWayInstancesOffscreenRTEnabled>false</MilkyWayInstancesOffscreenRTEnabled> | |
| <StarInstanceCount>2000</StarInstanceCount> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <NebulasCount>60</NebulasCount> | |
| <NebulasInBackgroundCount>80</NebulasInBackgroundCount> | |
| <LowResNebulasCount>32</LowResNebulasCount> | |
| <HighResNebulasCount>16</HighResNebulasCount> | |
| <LowResNebulaDimensions>64</LowResNebulaDimensions> | |
| <HighResNebulaDimensions>256</HighResNebulaDimensions> | |
| <LowResSamplesCount>70</LowResSamplesCount> | |
| <HighResSamplesCount>276</HighResSamplesCount> | |
| <MilkyWayInstancesCount>32000</MilkyWayInstancesCount> | |
| <LocalDustBrightness>0.0</LocalDustBrightness> | |
| <MilkywayInstancesBrightness>1.0</MilkywayInstancesBrightness> | |
| <MilkywayInstancesSize>1.0</MilkywayInstancesSize> | |
| <MilkyWayInstancesOffscreenRTEnabled>true</MilkyWayInstancesOffscreenRTEnabled> | |
| <StarInstanceCount>12000</StarInstanceCount> | |
| </High> | |
| </GalaxyMap> | |
| <FX> | |
| <Off> | |
| <LocalisationName>$QUALITY_OFF;</LocalisationName> | |
| <Item> | |
| <Feature>LightCones</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>LensFlares</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Debris</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>ParticleEffects</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Trails</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Beams</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Fog</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <Item> | |
| <Feature>LightCones</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>LensFlares</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Debris</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>ParticleEffects</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Trails</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Beams</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Fog</Feature> | |
| <QualitySetting>0</QualitySetting> | |
| </Item> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <Item> | |
| <Feature>LightCones</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>LensFlares</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Debris</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>ParticleEffects</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Trails</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Beams</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Fog</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <Item> | |
| <Feature>LightCones</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>LensFlares</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Debris</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>ParticleEffects</Feature> | |
| <QualitySetting>2</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Trails</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Beams</Feature> | |
| <QualitySetting>3</QualitySetting> | |
| </Item> | |
| <Item> | |
| <Feature>Fog</Feature> | |
| <QualitySetting>1</QualitySetting> | |
| </Item> | |
| </High> | |
| </FX> | |
| <Debris> | |
| <Off> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <DebrisLimit>100</DebrisLimit> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <DebrisLimit>200</DebrisLimit> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <DebrisLimit>1000</DebrisLimit> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <DebrisLimit>3000</DebrisLimit> | |
| </High> | |
| </Debris> | |
| <DamageDecals> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <SingleDecalReceiversCount>3</SingleDecalReceiversCount> | |
| <TrailDecalReceiversCount>3</TrailDecalReceiversCount> | |
| <Enabled>true</Enabled> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <SingleDecalReceiversCount>4</SingleDecalReceiversCount> | |
| <TrailDecalReceiversCount>4</TrailDecalReceiversCount> | |
| <Enabled>true</Enabled> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <SingleDecalReceiversCount>5</SingleDecalReceiversCount> | |
| <TrailDecalReceiversCount>5</TrailDecalReceiversCount> | |
| <Enabled>true</Enabled> | |
| </High> | |
| </DamageDecals> | |
| <SurfaceRocks> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <TinySurfaceRockCount>0</TinySurfaceRockCount> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <TinySurfaceRockCount>100</TinySurfaceRockCount> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <TinySurfaceRockCount>400</TinySurfaceRockCount> | |
| </High> | |
| </SurfaceRocks> | |
| <ParticleEffects> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <AllowedEffects> | |
| <Item>P1</Item> | |
| </AllowedEffects> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <AllowedEffects> | |
| <Item>P1</Item> | |
| <Item>P2</Item> | |
| </AllowedEffects> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <AllowedEffects> | |
| <Item>P1</Item> | |
| <Item>P2</Item> | |
| <Item>P3</Item> | |
| </AllowedEffects> | |
| </High> | |
| </ParticleEffects> | |
| <Trails> | |
| <Off> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <EnableStarTrails>0</EnableStarTrails> | |
| <EnableEngineTrails>0</EnableEngineTrails> | |
| <EnableWeaponTrails>1</EnableWeaponTrails> | |
| <EnableHyperspaceTrails>1</EnableHyperspaceTrails> | |
| <LifetimeMultiplier>0.25</LifetimeMultiplier> | |
| <RayMarchSteps>2</RayMarchSteps> | |
| <Level_0> | |
| <Distance>1500.0</Distance> | |
| <UpdateRateRcp>8</UpdateRateRcp> | |
| </Level_0> | |
| <Level_1> | |
| <Distance>2500.0</Distance> | |
| <UpdateRateRcp>10</UpdateRateRcp> | |
| </Level_1> | |
| <Level_2> | |
| <Distance>3500.0</Distance> | |
| <UpdateRateRcp>14</UpdateRateRcp> | |
| </Level_2> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <EnableStarTrails>1</EnableStarTrails> | |
| <EnableEngineTrails>1</EnableEngineTrails> | |
| <EnableWeaponTrails>1</EnableWeaponTrails> | |
| <EnableHyperspaceTrails>1</EnableHyperspaceTrails> | |
| <LifetimeMultiplier>0.5</LifetimeMultiplier> | |
| <RayMarchSteps>4</RayMarchSteps> | |
| <Level_0> | |
| <Distance>1500.0</Distance> | |
| <UpdateRateRcp>6</UpdateRateRcp> | |
| </Level_0> | |
| <Level_1> | |
| <Distance>2500.0</Distance> | |
| <UpdateRateRcp>8</UpdateRateRcp> | |
| </Level_1> | |
| <Level_2> | |
| <Distance>3500.0</Distance> | |
| <UpdateRateRcp>12</UpdateRateRcp> | |
| </Level_2> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <EnableStarTrails>1</EnableStarTrails> | |
| <EnableEngineTrails>1</EnableEngineTrails> | |
| <EnableWeaponTrails>1</EnableWeaponTrails> | |
| <EnableHyperspaceTrails>1</EnableHyperspaceTrails> | |
| <LifetimeMultiplier>1.0</LifetimeMultiplier> | |
| <RayMarchSteps>4</RayMarchSteps> | |
| <Level_0> | |
| <Distance>1500.0</Distance> | |
| <UpdateRateRcp>4</UpdateRateRcp> | |
| </Level_0> | |
| <Level_1> | |
| <Distance>2500.0</Distance> | |
| <UpdateRateRcp>6</UpdateRateRcp> | |
| </Level_1> | |
| <Level_2> | |
| <Distance>3500.0</Distance> | |
| <UpdateRateRcp>10</UpdateRateRcp> | |
| </Level_2> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <EnableStarTrails>1</EnableStarTrails> | |
| <EnableEngineTrails>1</EnableEngineTrails> | |
| <EnableWeaponTrails>1</EnableWeaponTrails> | |
| <EnableHyperspaceTrails>1</EnableHyperspaceTrails> | |
| <LifetimeMultiplier>1.0</LifetimeMultiplier> | |
| <RayMarchSteps>8</RayMarchSteps> | |
| <Level_0> | |
| <Distance>1500.0</Distance> | |
| <UpdateRateRcp>2</UpdateRateRcp> | |
| </Level_0> | |
| <Level_1> | |
| <Distance>2500.0</Distance> | |
| <UpdateRateRcp>4</UpdateRateRcp> | |
| </Level_1> | |
| <Level_2> | |
| <Distance>3500.0</Distance> | |
| <UpdateRateRcp>8</UpdateRateRcp> | |
| </Level_2> | |
| </High> | |
| </Trails> | |
| <Beams> | |
| <Off> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <EnableBeamLights>0</EnableBeamLights> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <EnableBeamLights>0</EnableBeamLights> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <EnableBeamLights>1</EnableBeamLights> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <EnableBeamLights>1</EnableBeamLights> | |
| </High> | |
| </Beams> | |
| <DOF> | |
| <Off> | |
| <LocalisationName>$QUALITY_OFF;</LocalisationName> | |
| <DOFMode>0</DOFMode> | |
| </Off> | |
| <Low> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <DOFMode>1</DOFMode> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <DOFMode>2</DOFMode> | |
| </Medium> | |
| </DOF> | |
| <Fog> | |
| <Off> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <RingFogQuality>0</RingFogQuality> | |
| <FogMaxCost>0</FogMaxCost> | |
| </Off> | |
| <Medium> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <RingFogQuality>1</RingFogQuality> | |
| <FogMaxCost>2</FogMaxCost> | |
| </Medium> | |
| </Fog> | |
| <Terrain> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <QualityID>Low</QualityID> | |
| <LODTable>Low</LODTable> | |
| <PatchMorphing>0</PatchMorphing> | |
| <PatchLighting>true</PatchLighting> | |
| <PatchTextures>true</PatchTextures> | |
| <LODsToDrop>1</LODsToDrop> | |
| </Low> | |
| <Medium> | |
| <LocalisationName>$QUALITY_MEDIUM;</LocalisationName> | |
| <QualityID>Medium</QualityID> | |
| <LODTable>Medium</LODTable> | |
| <PatchMorphing>1</PatchMorphing> | |
| <PatchLighting>true</PatchLighting> | |
| <PatchTextures>true</PatchTextures> | |
| <LODsToDrop>0</LODsToDrop> | |
| </Medium> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <QualityID>High</QualityID> | |
| <LODTable>Default</LODTable> | |
| <PatchMorphing>1</PatchMorphing> | |
| <PatchLighting>true</PatchLighting> | |
| <PatchTextures>true</PatchTextures> | |
| <LODsToDrop>0</LODsToDrop> | |
| </High> | |
| <Ultra> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <QualityID>Ultra</QualityID> | |
| <LODTable>Ultra</LODTable> | |
| <PatchMorphing>2</PatchMorphing> | |
| <PatchLighting>true</PatchLighting> | |
| <PatchTextures>true</PatchTextures> | |
| <LODsToDrop>0</LODsToDrop> | |
| </Ultra> | |
| </Terrain> | |
| <SurfaceMaterial> | |
| <Low> | |
| <LocalisationName>$QUALITY_LOW;</LocalisationName> | |
| <SurfaceMaterialQuality>1</SurfaceMaterialQuality> | |
| </Low> | |
| <High> | |
| <LocalisationName>$QUALITY_HIGH;</LocalisationName> | |
| <SurfaceMaterialQuality>3</SurfaceMaterialQuality> | |
| </High> | |
| <Ultra> | |
| <LocalisationName>$QUALITY_ULTRA;</LocalisationName> | |
| <SurfaceMaterialQuality>4</SurfaceMaterialQuality> | |
| </Ultra> | |
| </SurfaceMaterial> | |
| </GraphicsConfig> |
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