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pragma solidity ^0.4.0; | |
contract C { | |
uint[] x; // the data location of x is storage | |
// the data location of memoryArray is memory | |
function f(uint[] memoryArray) public { | |
x = memoryArray; // works, copies the whole array to storage | |
var y = x; // works, assigns a pointer, data location of y is storage | |
y[7]; // fine, returns the 8th element | |
y.length = 2; // fine, modifies x through y | |
delete x; // fine, clears the array, also modifies y | |
// The following does not work; it would need to create a new temporary / | |
// unnamed array in storage, but storage is "statically" allocated: | |
// y = memoryArray; | |
// This does not work either, since it would "reset" the pointer, but there | |
// is no sensible location it could point to. | |
// delete y; | |
g(x); // calls g, handing over a reference to x | |
h(x); // calls h and creates an independent, temporary copy in memory | |
} | |
function g(uint[] storage storageArray) internal {} | |
function h(uint[] memoryArray) public {} | |
} |
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