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license: mit |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<head> | |
<style> | |
path {fill: none;stroke: #000;stroke-width: 3px;} | |
circle {fill: steelblue;stroke: #fff;stroke-width: 1px;} | |
sink {} | |
</style> | |
</head> | |
<body> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<script> | |
var svg = d3.select("body") | |
.append("svg") | |
.attr("width", 400) | |
.attr("height", 600) | |
.attr("class", "sink") | |
const topLeft = [75,120] | |
const rightBottom = [170,200] | |
const radius = 5 | |
const stepDistance = 1 | |
const redrawInterval = 40 | |
var data = []; | |
const faucet = [[71, 64],[119, 95],[130, 139]]; | |
const tub = [[75, 120],[75, 200],[170, 200], [170,120]]; | |
const path = svg.append("path") | |
.data([faucet]) | |
.attr("d", d3.line().curve(d3.curveCardinal)) | |
svg.append("path") | |
.data([tub]) | |
.attr("d", d3.line()) | |
const translateAlong = path => { | |
const l = path.getTotalLength() ; | |
return (d, i, a) => t => { | |
const p = path.getPointAtLength(t * l) | |
return `translate(${p.x},${p.y})`; | |
}; | |
} | |
const initPoints = (pointCount) => { | |
const rnd = d3.randomUniform(1, 10) | |
d3.range(pointCount).map(i=> { | |
data.push({ | |
id: i, x:topLeft[0], y:topLeft[1], | |
slope: rnd() / 10, | |
x_dir: 1,y_dir: 1, | |
state:0 | |
}) | |
}) | |
} | |
initPoints(5) | |
const rndDelay = d3.randomUniform(500, 1500) | |
redraw(data); | |
d3.interval(() => redraw(update(data)), redrawInterval) | |
function redraw(data){ | |
var circle = svg.selectAll("circle") | |
.data(data) | |
circle.enter().append("circle") | |
.attr("r", radius) | |
/* | |
.transition() | |
.ease(d3.easeQuad) | |
.delay(rndDelay) | |
.duration(2000) | |
.attrTween("transform", translateAlong(path.node())) | |
.on("end", d => { | |
const lastP = faucet[2] | |
d.state = 1 | |
d.x = lastP[0] | |
d.y = lastP[1] | |
console.log("a1",[d.x,d.y]) | |
}) */ | |
.attr("cx", d => d.x) | |
.attr("cy", d => d.y) | |
circle.filter(d => d.state == 0) | |
.attr("r", radius) | |
.attr("cx", d => d.x) | |
.attr("cy", d => { | |
console.log("a2",[d.x,d.y]) | |
return d.y | |
}) | |
} | |
const update = data => | |
data.map(d => calcPointB(d, stepDistance, d.slope)) | |
const calcPointB = (p, d, m) => { | |
const getDir = (coord, dir, maxCood, minCoord) => | |
(Math.ceil(coord) <= minCoord - radius) ? 1 : | |
(Math.ceil(coord) >= maxCood - radius) ? -1 : dir | |
const sqrt = Math.sqrt | |
const pow2 = a=>Math.pow(a, 2) | |
p.x_dir = getDir(p.x, p.x_dir, rightBottom[0], topLeft[0]); | |
p.y_dir = getDir(p.y, p.y_dir, rightBottom[1], topLeft[1]); | |
p.x = p.x + | |
(d * sqrt(1 / (1 + pow2(m))) * p.x_dir) | |
p.y = p.y + | |
(m * d * sqrt(1 / (1 + pow2(m))) * p.y_dir); | |
return p; | |
} | |
</script> | |
</body> | |
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