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license: mit |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<body> | |
<style> | |
path {fill: none;stroke: #000;stroke-width: 3px;} | |
circle {fill: steelblue;stroke: #fff;stroke-width: 1px;} | |
</style> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<script> | |
const width = 200 | |
const height = 200 | |
const radius = 5 | |
const topLeftX = 130 | |
const topLeftY = 130 | |
const stepDistance = 2 | |
const redrawInterval = 30 | |
var data = []; | |
var point_count = 10; | |
var svg = d3.select("body") | |
.append("svg") | |
.attr("width", width) | |
.attr("height", height) | |
.attr("color", "red") | |
const rnd = d3.randomUniform(1, 10) | |
d3.range(point_count).map(i=> { | |
data.push({ | |
id: i, x:topLeftX, y:topLeftY, | |
//x: boxLeft, y: boxTop, | |
slope: rnd() / 10, | |
x_dir: 1,y_dir: 1, | |
}) | |
}) | |
redraw(data); | |
d3.interval(() => redraw(update(data)), redrawInterval) | |
function redraw(data){ | |
var circle = svg.selectAll("circle") | |
.data(data, d => d.id) | |
circle | |
.attr("r", radius) | |
.attr("cx", d => d.x) | |
.attr("cy", d => d.y) | |
circle.enter().append("circle") | |
.attr("r", radius) | |
.attr("cx", d => d.x) | |
.attr("cy", d => d.y) | |
} | |
const update = data => | |
data.map(d => calcPointB(d, stepDistance, d.slope)) | |
const getDir = (coord, dir, maxCood, minCoord) => | |
(Math.ceil(coord) <= minCoord - radius) ? 1 : | |
(Math.ceil(coord) >= maxCood - radius) ? -1 : dir | |
const sqrt = Math.sqrt | |
const pow2 = a=>Math.pow(a, 2) | |
const rndDeviation = d3.randomUniform(-1,1) | |
const calcPointB = (p, d, m) => { | |
p.x += rndDeviation() | |
p.y += rndDeviation() | |
p.x_dir = getDir(p.x, p.x_dir, width, topLeftX); | |
p.y_dir = getDir(p.y, p.y_dir, height,topLeftY); | |
p.x = p.x + | |
(d * sqrt(1 / (1 + pow2(m))) * p.x_dir) | |
p.y = p.y + | |
(m * d * sqrt(1 / (1 + pow2(m))) * p.y_dir); | |
return p; | |
} | |
</script> |
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