I hereby claim:
- I am maxdeviant on github.
- I am maxdeviant (https://keybase.io/maxdeviant) on keybase.
- I have a public key whose fingerprint is 556F 455F 1CEF 960C 968D 6270 4C95 DFBD 30CE D38D
To claim this, I am signing this object:
I hereby claim:
To claim this, I am signing this object:
0 info it worked if it ends with ok | |
1 verbose cli [ 'C:\\Program Files\\nodejs\\node.exe', | |
1 verbose cli 'C:\\Program Files\\nodejs\\node_modules\\npm\\bin\\npm-cli.js', | |
1 verbose cli 'rm', | |
1 verbose cli '-g', | |
1 verbose cli 'typescript' ] | |
2 info using [email protected] | |
3 info using [email protected] | |
4 silly install loadCurrentTree | |
5 silly install readGlobalPackageData |
I am currently facing a conundrum with MobX's shouldComponentUpdate not working properly in a HOC hierarchy. I'm using the @injectIntl
decorator from react-intl
and the @observer
decorator from react-mobx
.
This example is a little contrived, but hopefully it gets the point across:
class TodoList extends Component {
@observable
todos = [];
render() {
super + button{1-3} | |
bspc pointer -g {move,resize_side,resize_corner} | |
# This got it working | |
super + !button{1-3} | |
bspc pointer -t %i %i | |
super + @button{1-3} | |
bspc pointer -u |
<meta charset=utf-8> | |
<canvas id=雨> | |
<script>ぁ="",お=!ぁ+ぁ,ぃ=!お+ぁ,ぅ=ぁ+{},ざ=お[0],ご=お[1],く=ぅ[5],け=(お.ぃ+ぅ)[1],し=お[2],げ=ぅ[1],さ=ぃ[3],ぐ=お[3],が=お[う=く+げ+け+さ+ざ+ご+し+く+ざ+げ+ご][う],ぉ=" ",え="\\",ぇ="'",い='"',が(が((あ=ご+ぐ+ざ+し+ご+け+ぉ)+い+が(あ+が(あ+い+ぐ+さ+く+(ぎ=ぃ[1])+(こ=え+160)+ぐ+"("+ぇ+"挽屵㤶攸ⱹ㵰㵛栽挮睩摴栽㌶〬挮桥楧桴㴲Ⱪ㴰崻獥瑉湴敲癡氨≟却祬攽椿❲杢愨〬〬〬⸰㈩✺〻归散琨〬〬栬栩㭟却祬攽⬫椥㈿✣ぃ〧㨧⍆䙆✻景爨砽䤻砻灛硝㵹㹉⭍慴栮牡湤潭⠩⩨籼礫椥㈩彔數琨挮楮湥版呍䱛砭䤪⡹㵰學嵼〩ⵉ嵼簧✬ㄲ⩸ⰱ㈪礩㭟呥硴⠧䴴呒ㅘ❛楝ⰱ㈪椫㈶㌬㈰㐩∮牥灬慣攨⽟⽧Ⱒ挮来瑃潮瑥硴⠧㉤✩楬氢⤬䤽㌰⤠"+ぇ+(き=")."+ご+ぐ+こ+(え+154)+ぎ+く+ぐ+"(/")+("%."+(か="/"+え+147+",'")+"'")+(き+"(..)"+か+え+え+え+え+え+170+"$1')")+い)())()+い)())()</script> |
create hotel | |
note Description of the hotel. | |
program enter hotel | |
usage check into | |
create lobby | |
note A grand lobby. | |
create reception desk | |
leave |
# get latest node.js image | |
FROM node:latest | |
# set user root | |
USER root | |
# install shout | |
RUN npm install -g shout | |
# copy server config |
Sid Meier's 10 Rules of Game Design | |
Choose a topic you have a passion for. Game Design is about creativity. | |
Do research after the game is done. Tap into the player’s brain. | |
Define your axioms, refine your axioms. Prototype, prototype, prototype; sit in all the chairs. | |
Double it or cut it in half. You are more wrong than you think. |