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class CfgSkeletons | |
{ | |
class Default | |
{ | |
isDiscrete = 1; | |
skeletonInherit = ""; | |
skeletonBones[] = {}; | |
}; | |
class OFP2_ManSkeleton | |
{ |
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/*** | |
Header file shoud be included in main map config.cpp in your's map class name: | |
class MySuperMap | |
{ | |
#include "amap_sound_ambient.hpp" | |
}; | |
Or you can just copy-paste it :) | |
***/ | |
class EnvSounds |