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Code of Cohen-Sutherland Algoritm for Line Clipping in C++ Programming language
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// Cohen–Sutherland Algorithm | |
bool clip(point &A, point &B, point Pmin, point Pmax) { | |
while (true) { | |
unsigned int C1 = 0; | |
if (A.x < Pmin.x) C1 += 1; | |
if (A.x > Pmax.x) C1 += 2; | |
if (A.y < Pmin.y) C1 += 4; | |
if (A.y > Pmax.y) C1 += 8; | |
unsigned int C2 = 0; | |
if (B.x < Pmin.x) C2 += 1; | |
if (B.x > Pmax.x) C2 += 2; | |
if (B.y < Pmin.y) C2 += 4; | |
if (B.y > Pmax.y) C2 += 8; | |
if ((C1 == C2) && (C1 == 0)) return true; | |
if ((C1 & C2) != 0) return false; | |
if (C1 == 0) { | |
std::swap(A, B); | |
} | |
if ((C1 & 1) != 0) { | |
A.y = B.y - (B.x - Pmin.x) * (B.y - A.y) / (B.x - A.x); | |
A.x = Pmin.x; | |
} else if ((C1 & 2) != 0) { | |
A.y = B.y - (B.x - Pmax.x) * (B.y - A.y) / (B.x - A.x); | |
A.x = Pmax.x; | |
} else if ((C1 & 4) != 0) { | |
A.x = B.x - (B.y - Pmin.y) * (B.x - A.x) / (B.y - A.y); | |
A.y = Pmin.y; | |
} else if ((C1 & 8) != 0) { | |
A.x = B.x - (B.y - Pmax.y) * (B.x - A.x) / (B.y - A.y); | |
A.y = Pmax.y; | |
} | |
} | |
} |
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