Created
March 16, 2015 02:18
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JumpConsistentHash
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package main | |
import "fmt" | |
type hash_function func (uint64, int32) int32 | |
func main() { | |
for j := 1; j < 32; j++ { | |
simulate_rebalance("JumpConsistentHash", 32, int32(32 + j), JumpConsistentHash) | |
simulate_rebalance("ModConsistentHash", 32, int32(32 + j), ModConsistentHash) | |
} | |
} | |
func simulate_rebalance(name string, buckets, rebalanced_buckets int32, hash_func hash_function) { | |
store1 := make(map[int32]uint64, buckets) | |
store2 := make(map[int32]uint64, rebalanced_buckets) | |
moves := 0 | |
for i := 0; i < (1<<16); i++ { | |
b1 := hash_func(uint64(i), buckets) | |
if _, exists := store1[b1]; !exists { | |
store1[b1] = 0 | |
} | |
store1[b1]++ | |
b2 := hash_func(uint64(i), rebalanced_buckets) | |
if _, exists := store2[b2]; !exists { | |
store2[b2] = 0 | |
} | |
store2[b2]++ | |
if b1 != b2 { | |
moves++ | |
} | |
} | |
fmt.Printf("%v,%v,%v,%v\n", name, buckets, rebalanced_buckets, moves) | |
} | |
func ModConsistentHash(key uint64, num_buckets int32) int32 { | |
return int32(key % uint64(num_buckets)) | |
} | |
func JumpConsistentHash(key uint64, num_buckets int32) int32 { | |
var b, j int64 | |
b = -1 | |
j = 0 | |
top := float64(1<<31) | |
for j < int64(num_buckets) { | |
b = j | |
key = (key * 2862933555777941757) + 1 | |
j = (b + 1) * int64(top / float64((key>>33) + 1)) | |
} | |
return int32(b) | |
} |
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