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@kmokidd
kmokidd / flex
Last active August 21, 2024 03:26 — forked from HeGanjie/android-flex.css
Adapt android 2.1+ WebView, thanks https://github.com/stevenbenisek/compass-flexbox
/* display:flex; */
.flex { display: -webkit-box; display: -moz-box; display: -ms-flexbox; display: -webkit-flex; display: flex; }
/* for Android 4.3- */
.flex > * {display: block;}
/* row reverse */
.flex.flex--reverse { -webkit-box-orient: horizontal; -moz-box-orient: horizontal; -webkit-box-direction: reverse; -moz-box-direction: reverse; -webkit-flex-direction: row-reverse; -ms-flex-direction: row-reverse; flex-direction: row-reverse; }
/* column */
.flex--clo { -webkit-box-orient: vertical; -moz-box-orient: vertical; -webkit-box-direction: normal; -moz-box-direction: normal; -webkit-flex-direction: column; -ms-flex-direction: column; flex-direction: column; }
/* column reverse*/
.flex--col.flex--reverse { -webkit-box-orient: vertical; -moz-box-orient: vertical; -webkit-box-direction: reverse; -moz-box-direction: reverse; -webkit-flex-direction: column-reverse; -ms-flex-direction: column-reverse; flex-direction: column-reverse; }
.flex {
display: -webkit-box;
display: -moz-box;
display: -ms-flexbox;
display: -webkit-flex;
display: flex;
}
.flex.flex--reverse {
-webkit-box-orient: horizontal;
@nuintun
nuintun / 用JS计算字符所占字节数.markdown
Last active March 18, 2024 03:31
用JS计算字符所占字节数
/**
 * 计算字符串所占的内存字节数,默认使用UTF-8的编码方式计算,也可制定为UTF-16
 * UTF-8 是一种可变长度的 Unicode 编码格式,使用一至四个字节为每个字符编码
 *
 * 000000 - 00007F(128个代码)      0zzzzzzz(00-7F)                             一个字节
 * 000080 - 0007FF(1920个代码)     110yyyyy(C0-DF) 10zzzzzz(80-BF)             两个字节
 * 000800 - 00D7FF
 * 00E000 - 00FFFF(61440个代码)    1110xxxx(E0-EF) 10yyyyyy 10zzzzzz           三个字节
 * 010000 - 10FFFF(1048576个代码)  11110www(F0-F7) 10xxxxxx 10yyyyyy 10zzzzzz  四个字节
@cjoudrey
cjoudrey / twitter.js
Created November 5, 2011 16:37
Lazy-rendering in PhantomJS
// This example shows how to render pages that perform AJAX calls
// upon page load.
//
// Instead of waiting a fixed amount of time before doing the render,
// we are keeping track of every resource that is loaded.
//
// Once all resources are loaded, we wait a small amount of time
// (resourceWait) in case these resources load other resources.
//
// The page is rendered after a maximum amount of time (maxRenderTime)