Created
August 31, 2012 03:50
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float4 type (union)
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#include <stdio.h> | |
struct float4 { | |
union { | |
struct { float r, g, b, a; }; | |
struct { float x, y, z, w; }; | |
float at[4]; | |
}; | |
}; | |
inline void float4_copy(struct float4 *const dst, | |
struct float4 const *const src) { | |
} | |
inline void float4_zero(struct float4 *const val) { | |
val->x = val->y = val->z = val->w = 0.0; | |
} | |
inline void float4_dot() { | |
} | |
inline void float4_norm() { | |
} | |
int main(int argc, char* argv[]) { | |
struct float4 col; | |
float4_set(&col, 0.666, 0.666, 0.666, 0.666); | |
printf("%f %f %f %f\n", col.r, col.g, col.b, col.a); | |
float4_zero(&col); | |
col.a = 0.666; | |
col.at[2] = 1.112; | |
float* p = &col.r; | |
p[1] = 0.4242; | |
printf("%f %f %f %f\n", col.r, col.g, col.b, col.a); | |
return 0; | |
} |
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