This example demonstrates how to constrain d3-zoom such that a rectangular area of interest is not allowed to go outside the viewport.
Last active
December 26, 2018 04:04
-
-
Save mbostock/5e81cc677d186b6845cb00676758a339 to your computer and use it in GitHub Desktop.
Constrained Zoom
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
license: gpl-3.0 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<svg width="960" height="500"> | |
<g> | |
<image xlink:href="circle-limit-iv.jpg" x="455" y="225" width="50" height="50"></image> | |
</g> | |
</svg> | |
<script src="https://d3js.org/d3.v4.min.js"></script> | |
<script> | |
var zoom = d3.zoom().on("zoom", zoomed), | |
svg = d3.select("svg").call(zoom), | |
g = svg.select("g"), | |
image = g.select("image"), | |
width = +svg.attr("width"), | |
height = +svg.attr("height"), | |
x0 = +image.attr("x"), | |
y0 = +image.attr("y"), | |
x1 = +image.attr("width") + x0, | |
y1 = +image.attr("height") + y0; | |
// Don’t allow the zoomed area to be bigger than the viewport. | |
zoom.scaleExtent([1, Math.min(width / (x1 - x0), height / (y1 - y0))]); | |
function zoomed() { | |
var t = d3.event.transform; | |
if (t.invertX(0) > x0) t.x = -x0 * t.k; | |
else if (t.invertX(width) < x1) t.x = width - x1 * t.k; | |
if (t.invertY(0) > y0) t.y = -y0 * t.k; | |
else if (t.invertY(height) < y1) t.y = height - y1 * t.k; | |
g.attr("transform", t); | |
} | |
</script> |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment