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SDL simple record and playback
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#include <SDL.h> | |
#include <cstdio> | |
#include <iostream> | |
#include <string> | |
#include <cstring> | |
#include <sstream> | |
#include <ctime> | |
const int MAX_RECORDING_DEVICES = 10; | |
//Maximum recording time | |
const int MAX_RECORDING_SECONDS = 60; | |
//Maximum recording time plus padding | |
const int RECORDING_BUFFER_SECONDS = MAX_RECORDING_SECONDS + 1; | |
//Recieved audio spec | |
SDL_AudioSpec gReceivedRecordingSpec; | |
SDL_AudioSpec gReceivedPlaybackSpec; | |
//Recording data buffer | |
Uint8* gRecordingBuffer = NULL; | |
//Size of data buffer | |
Uint32 gBufferByteSize = 0; | |
//Position in data buffer | |
Uint32 gBufferBytePosition = 0; | |
//Maximum position in data buffer for recording | |
Uint32 gBufferByteMaxPosition = 0; | |
int gRecordingDeviceCount = 0; | |
char y; | |
void audioRecordingCallback(void* userdata, Uint8* stream, int len ) | |
{ | |
//Copy audio from stream | |
std::memcpy(&gRecordingBuffer[ gBufferBytePosition ], stream, len); | |
//Move along buffer | |
gBufferBytePosition += len; | |
} | |
void audioPlaybackCallback(void* userdata, Uint8* stream, int len ) | |
{ | |
//Copy audio to stream | |
std::memcpy(stream, &gRecordingBuffer[ gBufferBytePosition ], len); | |
//Move along buffer | |
gBufferBytePosition += len; | |
} | |
int main() | |
{ | |
if(SDL_Init(SDL_INIT_AUDIO) < 0) | |
{ | |
printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError()); | |
return 1; | |
} | |
SDL_AudioDeviceID recordingDeviceId = 0; | |
SDL_AudioDeviceID playbackDeviceId = 0; | |
SDL_AudioSpec desiredRecordingSpec; | |
SDL_zero(desiredRecordingSpec); | |
desiredRecordingSpec.freq = 44100; | |
desiredRecordingSpec.format = AUDIO_S16; | |
desiredRecordingSpec.channels = 2; | |
desiredRecordingSpec.samples = 4096; | |
desiredRecordingSpec.callback = audioRecordingCallback; | |
gRecordingDeviceCount = SDL_GetNumAudioDevices(SDL_TRUE); | |
if(gRecordingDeviceCount < 1) | |
{ | |
printf( "Unable to get audio capture device! SDL Error: %s\n", SDL_GetError() ); | |
return 0; | |
} | |
int index; | |
for(int i = 0; i < gRecordingDeviceCount; ++i) | |
{ | |
//Get capture device name | |
const char* deviceName = SDL_GetAudioDeviceName(i, SDL_TRUE); | |
printf("%d - %s\n", i, deviceName); | |
} | |
printf("Choose audio\n"); | |
scanf("%d", &index); | |
//Open recording device | |
recordingDeviceId = SDL_OpenAudioDevice(SDL_GetAudioDeviceName(index, SDL_TRUE), SDL_TRUE, &desiredRecordingSpec, &gReceivedRecordingSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE); | |
// Device failed to open | |
if(recordingDeviceId == 0) | |
{ | |
//Report error | |
printf("Failed to open recording device! SDL Error: %s", SDL_GetError() ); | |
return 1; | |
} | |
//Default audio spec | |
SDL_AudioSpec desiredPlaybackSpec; | |
SDL_zero(desiredPlaybackSpec); | |
desiredPlaybackSpec.freq = 44100; | |
desiredPlaybackSpec.format = AUDIO_S16; // AUDIO_F32; | |
desiredPlaybackSpec.channels = 2; | |
desiredPlaybackSpec.samples = 4096; | |
desiredPlaybackSpec.callback = audioPlaybackCallback; | |
//Open playback device | |
playbackDeviceId = SDL_OpenAudioDevice( NULL, SDL_FALSE, &desiredPlaybackSpec, &gReceivedPlaybackSpec, SDL_AUDIO_ALLOW_FORMAT_CHANGE ); | |
//Device failed to open | |
if(playbackDeviceId == 0) | |
{ | |
//Report error | |
printf("Failed to open playback device! SDL Error: %s", SDL_GetError()); | |
return 1; | |
} | |
//Calculate per sample bytes | |
int bytesPerSample = gReceivedRecordingSpec.channels * (SDL_AUDIO_BITSIZE(gReceivedRecordingSpec.format) / 8); | |
//Calculate bytes per second | |
int bytesPerSecond = gReceivedRecordingSpec.freq * bytesPerSample; | |
//Calculate buffer size | |
gBufferByteSize = RECORDING_BUFFER_SECONDS * bytesPerSecond; | |
//Calculate max buffer use | |
gBufferByteMaxPosition = MAX_RECORDING_SECONDS * bytesPerSecond; | |
//Allocate and initialize byte buffer | |
gRecordingBuffer = new Uint8[gBufferByteSize]; | |
std::memset(gRecordingBuffer, 0, gBufferByteSize); | |
// FILE* f = fopen("output.txt", "rb"); | |
// size_t result = fread(gRecordingBuffer, sizeof(Uint8), gBufferByteSize, f); | |
// if (result != gBufferByteSize) | |
// { | |
// printf("Something wrong? Res: %lu & gBufferByteSize %u\n", result, gBufferByteSize); | |
// } | |
std::printf("Recoding\n"); | |
std::cin >> y; | |
// begin recording | |
//Go back to beginning of buffer | |
gBufferBytePosition = 0; | |
SDL_PauseAudioDevice( recordingDeviceId, SDL_FALSE ); | |
while(true) | |
{ | |
//Lock callback | |
SDL_LockAudioDevice( recordingDeviceId ); | |
//Finished recording | |
if(gBufferBytePosition > gBufferByteMaxPosition) | |
{ | |
//Stop recording audio | |
SDL_PauseAudioDevice( recordingDeviceId, SDL_TRUE ); | |
break; | |
} | |
//Unlock callback | |
SDL_UnlockAudioDevice( recordingDeviceId ); | |
} | |
std::printf("Playback\n"); | |
std::cin >> y; | |
gBufferBytePosition = 0; | |
SDL_PauseAudioDevice(playbackDeviceId, SDL_FALSE); | |
const clock_t begin_time = clock(); | |
while(true) | |
{ | |
//Lock callback | |
SDL_LockAudioDevice(playbackDeviceId); | |
//Finished playback | |
if(gBufferBytePosition > gBufferByteMaxPosition) | |
{ | |
//Stop playing audio | |
SDL_PauseAudioDevice(playbackDeviceId, SDL_TRUE); | |
std::cout << "Time elapsed: " << float(clock() - begin_time) / CLOCKS_PER_SEC << '\n'; | |
break; | |
} | |
//Unlock callback | |
SDL_UnlockAudioDevice(playbackDeviceId); | |
} | |
if( gRecordingBuffer != NULL ) | |
{ | |
delete[] gRecordingBuffer; | |
gRecordingBuffer = NULL; | |
} | |
SDL_Quit(); | |
return 0; | |
} |
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