| Attack → Armor | Un-armored | Light | Medium | Heavy | Fortified | Hero | Divine |
|---|---|---|---|---|---|---|---|
| Normal | 100% | 100% | 66.7% | 100% | 142.9% | 100% | 2000% |
| Piercing | 66.7% | 50% | 133.3% | 100% | 285.7% | 200% | 2000% |
| Siege | 66.7% | 100% | 200% | 100% | 66.7% | 200% | 2000% |
| Magic | 100% | 80% | 133.3% | 50% | 285.7% | 200% | 2000% |
| Chaos | 100% | 100% | 100% | 100% | 100% | 100% | 100% |
| Spells | 100% | 100% | 100% | 100% | 100% | 142.9% | 200% |
| Hero | 100% | 100% | 100% | 100% | 200% | 100% | 2000% |
Last active
November 16, 2025 16:15
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Inversion of dmg ratio in warcraft 3, showing armor type effectiveness vs a particular dmg type
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This answers the question, "if my unit is X armor type how effective is it vs Y attack type?"
Essentially, the inverse of the damage-to-armor chart.