Created
December 2, 2017 01:22
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Curl noise ribbons with three.js
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var THREE = require('three') | |
var SimplexNoise = require('simplex-noise') | |
document.documentElement.style.width = '100%' | |
document.documentElement.style.height = '100%' | |
document.body.style.width = '100%' | |
document.body.style.height = '100%' | |
document.body.style.margin = '0' | |
document.body.style.overflow = 'hidden' | |
var canvas = document.createElement('canvas') | |
canvas.style.width = '100%' | |
canvas.style.height = '100%' | |
document.body.insertBefore(canvas, document.body.firstChild) | |
var renderer = new THREE.WebGLRenderer({ | |
canvas: canvas, | |
antialias: true | |
}) | |
renderer.setSize(window.innerWidth, window.innerHeight) | |
var camera = new THREE.PerspectiveCamera(100, window.innerWidth / window.innerHeight, 1, 500) | |
camera.position.set(0, 0, 100) | |
camera.lookAt(new THREE.Vector3(0, 0, 0)) | |
var camPivot = new THREE.Object3D() | |
camPivot.add(camera) | |
var scene = new THREE.Scene() | |
scene.add(camPivot) | |
function Whisp (sx, sy, sz, ct, ll, cl) { | |
var simplex = new SimplexNoise() | |
this.strands = [] | |
var lineLength = ll | |
var walker = { x: sx, y: sy, z: sz } | |
var offset = 1 | |
var tx = 99 * Math.random() | |
var ty = 9999 * Math.random() | |
var tz = 99999 * Math.random() | |
var count = ct | |
var material = new THREE.LineBasicMaterial({ color: cl }) | |
for (var i = 0; i < count; ++i) { | |
var geometry = new THREE.Geometry() | |
geometry.dynamic = true | |
for (var j = 0; j < lineLength; ++j) { | |
geometry.vertices.push( | |
new THREE.Vector3(walker.x, walker.y + i * offset, walker.z) | |
) | |
} | |
this.strands.push(new THREE.Line(geometry, material)) | |
} | |
var mod = 80 | |
var step = 0.001 | |
this.walk = function () { | |
walker.x += simplex.noise4D( | |
walker.x / mod, | |
walker.y / mod, | |
walker.z / mod, | |
tx | |
) | |
walker.y += simplex.noise4D( | |
walker.x / mod, | |
walker.y / mod, | |
walker.z / mod, | |
ty | |
) | |
walker.z += simplex.noise4D( | |
walker.x / mod, | |
walker.y / mod, | |
walker.z / mod, | |
tz | |
) | |
tx += step | |
ty += step | |
tz += step | |
for (var i = 0; i < count; ++i) { | |
this.strands[i].geometry.vertices.push( | |
new THREE.Vector3(walker.x, walker.y + i * offset, walker.z) | |
) | |
this.strands[i].geometry.vertices.shift() | |
this.strands[i].geometry.verticesNeedUpdate = true | |
} | |
} | |
} | |
var colors = [0x4deeea, 0x74ee15, 0xffe700, 0xf000ff, 0x001eff] | |
var whisps = [] | |
for (var i = 0; i < 15; ++i) { | |
var color = colors[Math.floor(Math.random() * colors.length)] | |
console.log(Math.floor(Math.random() * colors.length)) | |
whisps.push(new Whisp(0, 0, 0, 10, 1000, color)) | |
scene.add(...whisps[i].strands) | |
} | |
function animate () { | |
window.requestAnimationFrame(animate) | |
for (var i = 0; i < whisps.length; ++i) { | |
whisps[i].walk() | |
} | |
renderer.render(scene, camera) | |
} | |
animate() | |
canvas.addEventListener('mousemove', function (evt) { | |
var camMod = 0.007 | |
camPivot.rotation.y = -(window.innerWidth / 2 - evt.clientX) * camMod | |
camPivot.rotation.x = -(window.innerHeight / 2 - evt.clientY) * camMod | |
}) |
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