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using System; | |
using System.Collections.Generic; | |
using System.Runtime.CompilerServices; | |
using UnityEngine; | |
[DefaultExecutionOrder(-60)] | |
public class SpriteTextRenderer : Singleton<SpriteTextRenderer> | |
{ | |
public struct TextInfo | |
{ |
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#include "NativeNamedPipe.h" | |
#include <iostream> | |
#include <string> | |
#include <fmt/format.h> | |
#include <cstdlib> | |
#include <thread> | |
std::string paths[] = { | |
"discord-ipc-", | |
"app/com.discordapp.Discord/discord-ipc-", |
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NetMessageNewsEulaRequest -> | |
<- NetMessageNewsEulaResponse News | |
<- NetMessageNewsEulaResponse EULA | |
NetGameMessage data: | |
msgType - Message type | |
msgData[2000] - messageData max size of 2000 bytes | |
NetPluginClientMessage data: |
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server0 = raz.zpm.pw:14242 | |
server1 = raz.zpm.pw:14243 | |
server2 = raz.zpm.pw:14244 | |
server3 = raz.zpm.pw:14245 | |
server4 = raz.zpm.pw:14246 | |
server5 = raz.zpm.pw:14247 | |
server6 = raz.zpm.pw:14248 | |
server7 = raz.zpm.pw:14249 | |
server8 = raz.zpm.pw:14250 | |
server9 = raz.zpm.pw:14251 |
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EasyDoubleGuitar | |
MediumDoubleGuitar | |
HardDoubleGuitar | |
ExpertDoubleGuitar | |
// PART_BASS | |
EasyDoubleBass | |
MediumDoubleBass | |
HardDoubleBass |
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Overall filestructure: | |
<header> <metadata> <timed global song events> <Instrument Track 1> <Instrument Track N...> | |
Header: | |
Byte order mark: | |
- This could be a 4 byte ascii sequence that would be tied back to the name of the data format we decide on. | |
- or maybe not i dont really know a lot about BOM's | |
Version Number |
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from xml.parsers import expat | |
from html.parser import HTMLParser | |
class TagStack(object): | |
def __init__(self): | |
self.tags = [] | |
self.args = [] | |
self.data = [] | |
self.dataAdded = [] | |
self.stackSize = 0 |
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#pragma once | |
#include "config.hpp" | |
#include <fstream> | |
#include <string> | |
#include <memory> | |
#include <stdexcept> | |
namespace ORCore | |
{ |
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#include <cassert> | |
#include <iostream> | |
#include <thread> | |
#define WIN32_LEAN_AND_MEAN | |
#include <Windows.h> | |
#include <gl/gl.h> | |
class FpsTimer | |
{ |
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import math | |
def print_bin(data): | |
print (format(data, '08b')) | |
def swap_twos_comp(data, size): | |
return (~data & ((0x1 << size) - 1)) + 1 # apply twos complement | |
def py_to_unsigned(data, outputBits): |
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