Created
October 3, 2011 17:23
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100 120 -20 -100 -160 160 | |
10 8 5 5 5 4 | |
10 8 5 5 10 5 | |
10 8 5 5 10 10 | |
4 2 1 1 1 3 | |
4 2 2 1 2 3 | |
4 2 2 1 4 1 | |
4 2 2 1 6 1 | |
4 2 1 1 2 1 | |
4 2 0 1 4 3 | |
4 2 0 1 8 5 | |
1 2 1 1 2 1 | |
1 2 1 1 1000 1 | |
3 2 1 -5 -1 -7 | |
0 0 0 0 0 0 |
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#include <iostream> | |
#include <cmath> | |
#include <cstdlib> | |
#include <algorithm> | |
#include <cassert> | |
#include <cstdio> | |
using namespace std; | |
int B, H; | |
int myFloor(int a, int b) { | |
if ((a < 0) ^ (b < 0)) { // negative | |
return -(abs(a)/abs(b)) - 1; | |
} else { | |
return abs(a)/abs(b); | |
} | |
} | |
int mod(int a, int b) { | |
return (a % b + b) % b; | |
} | |
int Kh(int x, int y) { | |
return myFloor(y, H); | |
} | |
int Ka(int x, int y) { | |
return myFloor(2*H*x - B*y, 2*H*B); | |
} | |
int Kv(int x, int y) { | |
return myFloor(2*H*x + B*y, 2*H*B); | |
} | |
bool isVertex(int x, int y) { | |
assert(B % 2 == 0 and H % 2 == 0); | |
if (mod(y, H) != 0) return false; | |
int q = y / H; | |
if (q % 2 == 0) return mod(x, B) == 0; | |
return mod(x, B) == (B/2); | |
} | |
int main() { | |
int x1, y1, x2, y2; | |
while (cin >> B >> H >> x1 >> y1 >> x2 >> y2) { | |
if (B == 0 and H == 0 and x1 == 0 and y1 == 0 and x2 == 0 and y2 == 0) break; | |
B *= 2; | |
H *= 2; | |
x1 *= 2; | |
y1 *= 2; | |
x2 *= 2; | |
y2 *= 2; | |
int ans = abs(Kh(x1, y1) - Kh(x2, y2)) + abs(Ka(x1, y1) - Ka(x2, y2)) + abs(Kv(x1, y1) - Kv(x2, y2)); | |
ans++; | |
int dx = x2 - x1; | |
int dy = y2 - y1; | |
int g = __gcd(abs(dx), abs(dy)); | |
dx /= g; dy /= g; | |
assert(!isVertex(x1, y1)); | |
assert(!isVertex(x2, y2)); | |
int x = x1, y = y1; | |
while (x != x2 or y != y2) { | |
ans -= 2 * isVertex(x, y); | |
x += dx; | |
y += dy; | |
} | |
cout << ans << endl; | |
} | |
return 0; | |
} | |
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