Created
January 27, 2014 13:00
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How to get device orientation angles(alpha, beta, gamma) in HTML5. It draws circle and rectangles according to angle(alpha, beta, gamma) values
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<!DOCTYPE html> | |
<html> | |
<body> | |
<canvas id="myCanvas" width="360" height="450" style="border:1px solid #d3d3d3;"> | |
</canvas> | |
<script> | |
function deviceOrientationListener(event) { | |
var c=document.getElementById("myCanvas"); | |
var ctx=c.getContext("2d"); | |
ctx.clearRect(0,0, c.width, c.height); | |
ctx.fillStyle="#FF7777"; | |
ctx.font="14px Verdana"; | |
ctx.fillText("Alpha:" + Math.round(event.alpha) ,10,20); | |
ctx.beginPath(); | |
ctx.moveTo(180, 75); | |
ctx.lineTo(210, 75); | |
ctx.arc(180,75,60,0, event.alpha*Math.PI/180); | |
ctx.fill(); | |
ctx.fillStyle="#FF6600"; | |
ctx.fillText("Beta:" + Math.round(event.beta),10,140); | |
ctx.beginPath(); | |
ctx.fillRect(180, 150, event.beta, 90); | |
ctx.fillStyle="#FF0000"; | |
ctx.fillText("Gamma:" + Math.round(event.gamma),10,270); | |
ctx.beginPath(); | |
ctx.fillRect(90, 340, 180, event.gamma); | |
} | |
if (window.DeviceOrientationEvent) { | |
window.addEventListener("deviceorientation", deviceOrientationListener); | |
} | |
else { | |
alert("Sorry, your browser doesn't support Device Orientation"); | |
} | |
</script> | |
</body> | |
</html> |
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