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ted lnz
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sizes | |
[ | |
119, | |
95, | |
92, | |
38, | |
49, | |
55, | |
57, | |
49, | |
46, | |
23, | |
54, | |
38, | |
49, | |
55, | |
57, | |
49, | |
46, | |
39 | |
] | |
positions initial I think | |
balls: [ | |
{ x: 7, y: -54, z: 0, q1: 0, q2: 0 }, | |
{ x: 6, y: -87, z: 1, q1: 0, q2: 0 }, | |
{ x: 5, y: -159, z: -17, q1: 0, q2: 0 }, | |
{ x: 34, y: -203, z: -6, q1: 0, q2: 0 }, | |
{ x: 46, y: -109, z: 0, q1: 0, q2: 0 }, | |
{ x: 58, y: -23, z: -59, q1: 0, q2: 0 }, | |
{ x: 63, y: -81, z: -25, q1: 0, q2: 0 }, | |
{ x: 40, y: -29, z: -29, q1: 0, q2: 0 }, | |
{ x: 13, y: -144, z: -53, q1: 0, q2: 0 }, | |
{ x: -3, y: -150, z: -72, q1: 0, q2: 0 }, | |
{ x: -3, y: 0, z: 0, q1: 0, q2: 0 }, | |
{ x: -33, y: -202, z: -4, q1: 0, q2: 0 }, | |
{ x: -40, y: -110, z: -3, q1: 0, q2: 0 }, | |
{ x: -56, y: -24, z: -62, q1: 0, q2: 0 }, | |
{ x: -62, y: -84, z: -17, q1: 0, q2: 0 }, | |
{ x: -38, y: -31, z: -30, q1: 0, q2: 0 }, | |
{ x: -8, y: -144, z: -54, q1: 0, q2: 0 }, | |
{ x: -3, y: -27, z: 49, q1: 0, q2: 0 } | |
] | |
} | |
raw lnz | |
; ########### | |
; Teddy Bear | |
; ########### | |
; eDOLLBall_belly_ball, // 0 | |
; eDOLLBall_chest_ball, // 1 | |
; eDOLLBall_head_ball, // 2 | |
; eDOLLBall_lear_ball, // 3 | |
; eDOLLBall_lelbow_ball, // 4 | |
; eDOLLBall_lfoot_ball, // 5 | |
; eDOLLBall_lhand_ball, // 6 | |
; eDOLLBall_lknee_ball, // 7 | |
; eDOLLBall_lmuzzle_ball, // 8 | |
; eDOLLBall_nose_ball, // 9 | |
; eDOLLBall_originball, // 10 | |
; eDOLLBall_rear_ball, // 11 | |
; eDOLLBall_relbow_ball, // 12 | |
; eDOLLBall_rfoot_ball, // 13 | |
; eDOLLBall_rhand_ball, // 14 | |
; eDOLLBall_rknee_ball, // 15 | |
; eDOLLBall_rmuzzle_ball, // 16 | |
; eDOLLBall_tail_ball, // 17 | |
; OLD: | |
;originball // 0 | |
;belly // 1 | |
;paw left // 2 | |
;paw right // 3 | |
;leg left // 4 | |
;leg right // 5 | |
;foot left // 6 | |
;foot right // 7 | |
;chest // 8 | |
;tail // 9 | |
;head // 10 | |
;cheek left // 11 | |
;cheek right // 12 | |
;nose // 13 | |
;ear left // 14 | |
;ear right // 15 | |
;arm right // 16 | |
;arm left // 17 | |
[Num Ballz] | |
18 | |
[Default Scales] | |
100 master scale | |
100 ball scale | |
; First argument is name of texture. | |
; Second argument is whether texture is single color (1) or multi-color (0) | |
; This texture list is used both here and in add ballz | |
[Texture List] | |
;name multi-color (0) or single-color (1) | |
\art\Autobuild\Teddy1.bmp 1 | |
\art\Autobuild\Teddy1.bmp 0 | |
[Move] | |
;ball x y z | |
9, 3, 0, 0 | |
12, 20, 0, -10 | |
4, -20, 0, -10 | |
[Omissions] | |
10 | |
18 ; add ball | |
[Ballz Info] | |
;FUZZ --> -1 = no outline, 0 = half outline, > 0 = outline thickness | |
;OUTLINE --> -1 = no outline, 0 = half outline, > 0 = outline thickness | |
;col outCol spklCl fuzz otlntTyp sizeDif group texture | |
15, 51, -1, 2, 1, -5, 0, 1 // 0 belly (was 1) | |
15, 51, -1, 2, -1, -5, 0, 1 // 1 chest (was 8) | |
15, 51, -1, 2, 1, 5, 0, 1 // 2 head (was 10) | |
15, 51, -1, 2, 1, 1, 0, 1 // 3 L ear (was 14) | |
15, 51, -1, 2, -2, 3, 0, 1 // 4 L elbow (was 17) | |
15, 51, -1, 2, 0, 5, 0, 1 // 5 L foot (was 6) | |
15, 51, -1, 2, -2, 0 0, 1 // 6 L hand (was 2) | |
15, 51, -1, 2, -2, 3, 0, 1 // 7 L knee (was 4) | |
15, 51, -1, 2, -2, 3, 0, 1 // 8 L muzzle (was 11) | |
244, 51, -1, 0, 1, 3, 0, -1 // 9 nose (was 13) | |
95, 51, -1, 2, 1, 3, 0, 1 // 10 origin (was 0) | |
15, 51, -1, 2, 1, 1, 0, 1 // 11 R ear (was 15) | |
15, 51, -1, 2, 0, 3, 0, 1 // 12 R elbow (was 16) | |
15, 51, -1, 2, -2, 5, 0, 1 // 13 R foot (was 7) | |
15, 51, -1, 2, 0, 0, 0, 1 // 14 R hand (was 3) | |
15, 51, -1, 2, 0, 3, 0, 1 // 15 R knee (was 5) | |
15, 51, -1, 2, 0, 3, 0, 1 // 16 R muzzle (was 12) | |
15, 51, -1, 2, 1, 3, 0, 1 // 17 tail (was 9) | |
[Linez] | |
; -1 for color mean use the start ball color | |
;srt end fuzz col lfCol rtCol sThck eThick texture | |
12, 14, -1, -1, -1, -1, 90, 90, -1 | |
4, 6, -1, -1, -1, -1, 90, 90, -1 | |
15, 13, -1, -1, -1, -1, 90, 90, -1 | |
7, 5, -1, -1, -1, -1, 90, 90, -1 | |
15, 0, -1, -1, -1, -1, 90, 60, -1 | |
7, 0, -1, -1, -1, -1, 90, 60, -1 | |
8, 16, -1, -1, -1, -1, 90, 90, -1 | |
3, 2, -1, -1, -1, -1, 100, 20, -1 | |
11, 2, -1, -1, -1, -1, 100, 20, -1 | |
4, 12, -1, -1, -1, -1, 100, 20, -1 | |
[Paint Ballz] | |
;base diameter(% of base) x y z color outlinecolor fuzz outline group texture | |
;(pads) | |
14, 55, -1, 0, -.1, 194, -1, 1, -1, -1, -1 0 | |
6, 55, 1, 0, -.1, 194, -1, 1, -1, -1, -1 0 | |
13, 60, -.5, 1.5, -.5, 194, -1, 1, -1, -1, -1 0 | |
5, 60, .5, 1.5, -.5, 194, -1, 1, -1, -1, -1 0 | |
;(eyes) | |
2, 14, .4, -.5, -1, 244, -1, 0, -1, -1, -1 0 | |
2, 14, -.4, -.5, -1, 244, -1, 0, -1, -1, -1 0 | |
;(ears) | |
3, 50, 0, 0, -1, 48, -1, 0, -1, -1, -1 0 | |
11, 50, 0, 0, -1, 48, -1, 0, -1, -1, -1 0 | |
;(nose gleam) | |
9, 20, -.3, -1, -.5, 15, -1, 0, -1, -1, -1 0 | |
;(belly) | |
;1, 70, 0, 0, -1, 45, -1, 0, -1, -1, -1 0 | |
;0, 60, 0, -.2, -1, 45, -1, 0, -1, -1, -1 0 | |
[Add Ball] | |
; first ball is numballz + 1 | |
;base x y z color otlnCol spckCol fuzz group outline ballsize bodyarea addGroup texture | |
; ball 18 -- Babyz grip point next to the head | |
2, -20, 0 ,0, 156, 244, 0, 0, 0, 1, 50, 0, 1, -1 |
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