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<html lang=en> | |
<head> | |
<meta charset=utf-8> | |
<title>Javascript gravity</title> | |
<style> | |
* { padding: 0; margin: 0; } | |
canvas { background: #eee; display: block; margin: 0 auto; } | |
</style> | |
</head> | |
<body onload="init()"> | |
<canvas id="myCanvas" width="680" height="420"></canvas> | |
<script> | |
var canvas, ctx; | |
var canvas = document.getElementById("myCanvas"); | |
var ctx = canvas.getContext("2d"); | |
/* ***************** | |
Class Variables | |
**********************/ | |
var ball; | |
var message = "gravity simulator";//text that will appear on the page | |
var vx = 0;// Velocity x - initially set to zero | |
var vy = 0; // Velocity y - initially set to zero | |
var counter =0;//time elapsed | |
/* ***************** | |
Initial state of program | |
**********************/ | |
function init(){ | |
vy = (Math.random() * 15) + 5;//randomly assigning value | |
//starting point, color and radius for ball | |
ball = {x:canvas.width / 2, y:200, radius:20, status: 0, color:"red"}; | |
}//end init method | |
/* ***************** | |
display some text | |
**********************/ | |
function displayText(){ | |
ctx.fillStyle = "blue"; | |
ctx.font = "20px Arial"; | |
ctx.fillText(message, 20,20); | |
} | |
/* ***************** | |
draw the ball | |
**********************/ | |
function drawBall(){ | |
ctx.beginPath(); | |
ctx.arc(ball.x, ball.y, ball.radius, 0, Math.PI*2, false); | |
ctx.fillStyle = ball.color; | |
ctx.fill(); | |
ctx.closePath(); | |
} | |
/* ***************** | |
place your methods in here | |
**********************/ | |
function draw() { | |
ctx.clearRect(0,0,canvas.width, canvas.height); | |
displayText(); | |
drawBall(); | |
counter++; | |
} | |
setInterval(draw, 1000/35); | |
</script> | |
</body> | |
</html> |
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