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import random | |
from tournament import connect | |
from tournament import reportMatch | |
from tournament_test import testDelete | |
the_players = [ | |
(1, 'Jeff'), | |
(2, 'Adarsh'), | |
(3, 'Amanda'), | |
(4, 'Eduardo'), | |
(5, 'Philip'), | |
(6, 'Jee') | |
] | |
def registerPlayerUpdated(player_id, name): | |
"""Add a player to the tournament database. | |
The database assigns a unique serial id number for the player. (This | |
should be handled by your SQL database schema, not in your Python code.) | |
Args: | |
name: the player's full name (need not be unique). | |
""" | |
db = connect() | |
db_cursor = db.cursor() | |
query = "INSERT INTO players (id, name) VALUES (%s, %s)" | |
db_cursor.execute(query, (player_id, name)) | |
db.commit() | |
db.close() | |
def createRandomMatches(player_list, num_matches): | |
num_players = len(player_list) | |
for i in xrange(num_matches): | |
print 'match1' | |
player1_index = random.randint(0, num_players - 1) | |
player2_index = random.randint(0, num_players - 1) | |
if player2_index == player1_index: | |
player2_index = (player1_index + 1) % num_players | |
winner_id = player_list[player1_index][0] | |
winner_name = player_list[player1_index][1] | |
loser_id = player_list[player2_index][0] | |
loser_name = player_list[player2_index][1] | |
reportMatch(winner_id, loser_id) | |
print "%s (id=%s) beat %s (id=%s)" % ( | |
winner_name, | |
winner_id, | |
loser_name, | |
loser_id) | |
def setup_players_and_matches(): | |
testDelete() | |
for player in the_players: | |
registerPlayerUpdated(player[0], player[1]) | |
createRandomMatches(the_players, 100) | |
if __name__ == '__main__': | |
setup_players_and_matches() |
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