Light is measured in two ways. Radiometry measures the energy impinging on a sensor, and photometry attempts to qualitatively measure light to represent how a human observer experiences light. Radiometry is important when physical metrics must be preserved, such as in simulation tasks, and photometry is important in subjective tasks, such as selecting lights to illuminate a street.
Radiometric units measure the physical properties of light, independent of human perception. These units are based on the total energy or power of light across all wavelengths.
To better understand how these radiometric units are related, imagine a conceptual "cube" where each axis represents a dimension of measurement integration:
-
Area (
$A$ ): Represents the surface over which the radiation is measured or emitted. -
Solid Angle (
$\Omega$ ): Represents the directionality of the radiation, capturing how energy is distributed across different directions. -
Wavelength (
$\lambda$ ): Represents the specific portion of the electromagnetic spectrum being considered.
In this model, each corner of the cube corresponds to a specific radiometric quantity. The position of a corner within the cube reflects whether and how the measurement integrates over these three dimensions:
- If a quantity is not integrated over an axis, it remains "differential" with respect to that dimension (e.g., Spectral Irradiance remains differential with respect to wavelength).
- As we integrate over one or more axes, the quantity becomes broader in scope (e.g., integrating over wavelength converts Spectral Radiant Exitance to Radiant Exitance).
While each corner of the cube represents a unique combination of these integrations, some quantities may share the same units because they measure energy in similar ways but under different conditions (e.g., incoming vs. outgoing radiation).
The following sections will explore each of these radiometric quantities in detail, with reference to their corresponding position within the cube. To help track these relationships, we'll assign a binary code to each corner, where each bit represents the integration over one of the cube's axes.
Code | Radiometric Quantity | Unit | |
---|---|---|---|
000 | --- | Spectral Radiance | |
001 | -- |
Radiance | |
010 | - |
Spectral Irradiance | |
010 | - |
Spectral Radiant Exitance | |
011 | - |
Irradiance | |
011 | - |
Radiant Exitance | |
100 |
|
Spectral Radiant Intensity | |
101 |
|
Radiant Intensity | |
110 |
|
Spectral Radiant Flux | |
111 | Radiant Flux |
In the equations that follow, these terms frequently appear:
Symbol:
Spectral Radiance measures the power emitted by a surface in a specific direction, per unit area, per unit solid angle, and per unit wavelength. It is a differential quantity with respect to wavelength, describing how radiance varies across the spectrum at a particular wavelength.
Symbol:
Radiance integrates spectral radiance over wavelength ($\lambda). It measures the amount of power emitted by a surface in a specific direction, per unit area and per unit solid angle.
There is no direct perceptual counterpart, though it can be related to brightness when filtered by human sensitivity curves.
Radiance can be obtained from Spectral Radiance by integrating over the portion of the spectrum of interest:
Symbol:
Measures the power of electromagnetic radiation incident on a surface at a specific wavelength per unit area; in other words it is a differential quantity dependent on area and wavelength.
Symbol:
Measures the power of electromagnetic radiation emitted by a surface per unit area at a specific wavelength. This quantity provides a detailed understanding of how the energy is distributed across the spectrum at a particular surface.
Spectral Radiant Exitance is a differential quantity, meaning it describes the rate of radiant flux emitted per unit area at a specific wavelength. It is especially useful in applications where the spectral distribution of the emitted radiation is important, such as in spectroscopy or surface emissivity studies.
Symbol:
Measures the power of incoming electromagnetic radiation incident on a surface per unit area. It describes how much energy from a light source arrives at a surface, independent of direction.
It can be related to photometric quantities like illuminance through the human sensitivity curve.
Symbol:
Measures the total outgoing power of electromagnetic radiation emitted by a surface per unit area, integrated over all wavelengths. This quantity is useful in determining the overall energy output of a surface, regardless of the specific distribution of that energy across the spectrum.
Radiant Exitance is obtained by integrating the Spectral Radiant Exitance over the entire wavelength range of interest:
Symbol:
Measures the power emitted by a source in a specific direction at a particular wavelength per unit solid angle. Radiant Intensity is a differential quantity with respect to solid angle.
Symbol:
Measures the power emitted by a source in a specific direction per unit solid angle. This unit quantifies how much energy is radiated in a particular direction, making it useful for understanding directional emission patterns.
Symbol:
Spectral Radiant Flux measures the power of electromagnetic radiation at a specific wavelength. It is a differential quantity with respect to wavelength and provides detailed information about how the power is distributed across the spectrum.
Radiant Flux can be obtained by integrating Spectral Radiant Flux over the entire wavelength range:
Symbol:
Radiant Flux is the total power of electromagnetic radiation emitted, transferred, or received by a source. Unlike the other radiometric quantities discussed in this tutorial, Radiant Flux represents the total energy without considering the distribution over area, direction, or wavelength.
Radiant Flux serves as a foundational quantity in radiometry, from which other more specific quantities are derived. These derived quantities break down Radiant Flux by considering how power is distributed across different dimensions like area, solid angle, and wavelength.
Photometric units measure light with consideration to how it is perceived by the human eye. The eye responds differently to different wavelengths, with a greater sensitivity to certain parts of the spectrum, like green, than to others, like blue or red. As such, photometric measurements are tailored to vision, rather than representing a light's total energy.
Photometric units are commonly employed in design tasks because they are easily accessible to artists and other practitioners.
Metamerism refers to the phenomenon is color perception where different spectral distributions of light can appear identical to the eye. As an example this characteristic enables color display on a monitor with limited spectral output. This concept highlights how a description of a light, such as 900 lumen, 6500K, does not really provide the information necessary to deduce radiometric values.
Symbol:
Measures the perceived power of light. It's the radiometric radiant flux weighted by theluminosity function, which reflects the sensitivity of the human eye to different wavelengths.
Mapped from radiant flux using the luminosity function, which accounts for human eyesensitivity. It suffers from metamerism, where different spectral compositions can appear the same to the human eye.
Symbol:
Measures the perceived power emitted by a source in a specific direction, adjusted for human visual sensitivity.
Mapping: Derived from radiant intensity via the luminosity function. It also experiences metamerism.
Symbol:
Measures the perceived brightness of a surface, considering the area and direction.
Candelas quantify the intensity of light in aspecific direction, while nits measure the perceived brightness of surfaces or displays.
Mapping: Related to radiance by the luminosity function. It reflects the perceived brightness of asource, not its physical energy.
Symbol:
Measures the perceived power incident on a surface, analogous to irradiance but adjusted for human vision.
Mapping: Derived from irradiance by weighting the power with the luminosity function. It is also subject to metamerism.
Photometry relies on standardized conditions to ensure consistency and comparability of measurements. The human visual system is complex and varies under different lighting conditions, specifically:
- photopic: well lit daylight conditions,
- scotopic: low light conditions
- mesopic: intermediate lighting conditions
The International Commission on Illumination (CIE) has defined standard observers to model the average human visual response.
Represents the average human response to light within a 2° field of view, primarily for photopic vision; typically brighter than 3 cd/m²; in other words, daylight vision. The corresponding luminosity function,
For scotopic (low light) conditions, typically below 0.01 cd/m², this function,
This model covers vision in conditions from 0.01 to 3 cd/m² - conditions that are neither as bright as daylight, nor as dark as night. The model provides a way to blend photopic and scotopic functions based on light levels.
Photometric measurements must account for different lighting conditions. The standard photometric observer is typically based on photopic vision, as this is the condition most relevant for everyday activities. However, under low-light (scotopic) or intermediate (mesopic) conditions, the human eye’s sensitivity shifts, and different luminosity functions, such as the scotopic luminosity function
To ensure that photometric measurements are meaningful and comparable, instruments like light meters are calibrated against the standard observer's response. These instruments often integrate the measured light with the photopic luminosity function to provide readings in units like lumens or lux, which are weighted according to human perception.
By standardizing the observer and conditions, the CIE and other standards bodies provide a framework that enables consistent and reliable photometric measurements, ensuring that different observers and instruments can produce comparable results.
Despite the existence of such frameworks, in practice, it is difficult to translate between photometric and radiometric units, and inconsistencies often exist between similar measurements by different groups or companies, and even within the same company.
Radiometric Units measure total energy and are independent of perception.
Photometric Units are derived from radiometric units by applying the human eye’s sensitivity, but the transformation from photometric units to radiometric units is not strictly possible without more information than the photometric measurements alone provide. Practical approximations can be derived, but they yield plausible, not true reconstructions.
The variability of the application of photometric standards between organizations, and even within a single organization leads us to conclude that although it is necessary to consider methods of using photometric data if none else is available, it is recommended instead that radiometric data be obtained first hand, and used directly in simulation if at all possible.
Author: Nick Porcino The cube framework is due to Matthias Goerner. Thanks to all the reviewers.