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June 30, 2023 06:11
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test_exr.usda
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#usda 1.0 | |
( | |
defaultPrim = "World" | |
metersPerUnit = 0.01 | |
upAxis = "Y" | |
) | |
def Xform "World" | |
{ | |
def Scope "Looks" | |
{ | |
def Material "stillife_texture_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/stillife_texture_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor.connect = </World/Looks/stillife_texture_mat/diffuseTexture.outputs:rgb> | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:roughness = 0.45599997 | |
token outputs:surface | |
} | |
def Shader "stReader" | |
{ | |
uniform token info:id = "UsdPrimvarReader_float2" | |
token inputs:varname.connect = </World/Looks/stillife_texture_mat.inputs:frame:stPrimvarName> | |
float2 outputs:result | |
} | |
def Shader "diffuseTexture" | |
{ | |
uniform token info:id = "UsdUVTexture" | |
asset inputs:file = @../textures/StillLife.exr@ | |
token inputs:sourceColorSpace = "sRGB" | |
token inputs:st.connect = </World/Looks/stillife_texture_mat/stReader.outputs:result> | |
token inputs:wrapS = "repeat" | |
token inputs:wrapT = "repeat" | |
float3 outputs:rgb | |
} | |
} | |
def Material "goldengate_texture_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/goldengate_texture_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor.connect = </World/Looks/goldengate_texture_mat/diffuseTexture.outputs:rgb> | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:roughness = 0.45599997 | |
token outputs:surface | |
} | |
def Shader "stReader" | |
{ | |
uniform token info:id = "UsdPrimvarReader_float2" | |
token inputs:varname.connect = </World/Looks/goldengate_texture_mat.inputs:frame:stPrimvarName> | |
float2 outputs:result | |
} | |
def Shader "diffuseTexture" | |
{ | |
uniform token info:id = "UsdUVTexture" | |
asset inputs:file = @../textures/GoldenGate.exr@ | |
token inputs:sourceColorSpace = "sRGB" | |
token inputs:st.connect = </World/Looks/goldengate_texture_mat/stReader.outputs:result> | |
token inputs:wrapS = "repeat" | |
token inputs:wrapT = "repeat" | |
float3 outputs:rgb | |
} | |
} | |
def Material "opaque_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/opaque_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor = (0.5, 0.5, 0.5) | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:opacity = 1 | |
float inputs:roughness = 0.5 | |
token outputs:surface | |
} | |
} | |
def Material "opacity_075_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/opacity_075_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor = (0.5, 0.5, 0.5) | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:opacity = 0.75 | |
float inputs:roughness = 0.5 | |
token outputs:surface | |
} | |
} | |
def Material "opacity_05_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/opacity_05_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor = (0.5, 0.5, 0.5) | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:opacity = 0.5 | |
float inputs:roughness = 0.5 | |
token outputs:surface | |
} | |
} | |
def Material "opacity_025_mat" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
token outputs:surface.connect = </World/Looks/opacity_025_mat/PBRShader.outputs:surface> | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
color3f inputs:diffuseColor = (0.5, 0.5, 0.5) | |
float inputs:ior = 1 | |
float inputs:metallic = 0 | |
float inputs:opacity = 0.25 | |
float inputs:roughness = 0.5 | |
token outputs:surface | |
} | |
} | |
} | |
def Mesh "StillLifeCard" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
int[] faceVertexCounts = [4] | |
int[] faceVertexIndices = [0, 2, 3, 1] | |
rel material:binding = </World/Looks/stillife_texture_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
normal3f[] primvars:normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] ( | |
interpolation = "faceVarying" | |
) | |
point3f[] points = [(-62, 0, -42.3), (62, 0, -42.3), (-62, 0, 42.3), (62, 0, 42.3)] | |
float2[] primvars:st = [(1, 0), (1, 1), (0, 1), (0, 0)] ( | |
interpolation = "faceVarying" | |
) | |
uniform token subdivisionScheme = "none" | |
double3 xformOp:rotateXYZ = (90, 0, 180) | |
double3 xformOp:scale = (5, 5, 5) | |
double3 xformOp:translate = (0, 0, -104) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
def Mesh "GoldenGateCard" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
int[] faceVertexCounts = [4] | |
int[] faceVertexIndices = [0, 2, 3, 1] | |
rel material:binding = </World/Looks/goldengate_texture_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
normal3f[] primvars:normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] ( | |
interpolation = "faceVarying" | |
) | |
point3f[] points = [(-63.1, 0, -43), (63.1, 0, -43), (-63.1, 0, 43), (63.1, 0, 43)] | |
float2[] primvars:st = [(1, 0), (1, 1), (0, 1), (0, 0)] ( | |
interpolation = "faceVarying" | |
) | |
uniform token subdivisionScheme = "none" | |
double3 xformOp:rotateXYZ = (90, 0, 180) | |
double3 xformOp:scale = (5, 5, 5) | |
double3 xformOp:translate = (0, 500, -104) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
def Sphere "Sphere" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
float3[] extent = [(-50, -50, -50), (50, 50, 50)] | |
rel material:binding = </World/Looks/opaque_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
double radius = 50 | |
custom bool refinementEnableOverride = 1 | |
custom int refinementLevel = 2 | |
double3 xformOp:rotateXYZ = (0, 0, 0) | |
double3 xformOp:scale = (0.7, 0.7, 0.7) | |
double3 xformOp:translate = (-150, 0, 0) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
def Sphere "Sphere_01" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
float3[] extent = [(-50, -50, -50), (50, 50, 50)] | |
rel material:binding = </World/Looks/opacity_075_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
double radius = 50 | |
custom bool refinementEnableOverride = 1 | |
custom int refinementLevel = 2 | |
double3 xformOp:rotateXYZ = (0, 0, 0) | |
double3 xformOp:scale = (0.7, 0.7, 0.7) | |
double3 xformOp:translate = (-50, 0, 0) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
def Sphere "Sphere_02" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
float3[] extent = [(-50, -50, -50), (50, 50, 50)] | |
rel material:binding = </World/Looks/opacity_05_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
double radius = 50 | |
custom bool refinementEnableOverride = 1 | |
custom int refinementLevel = 2 | |
double3 xformOp:rotateXYZ = (0, 0, 0) | |
double3 xformOp:scale = (0.7, 0.7, 0.7) | |
double3 xformOp:translate = (50, 0, 0) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
def Sphere "Sphere_03" ( | |
prepend apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
float3[] extent = [(-50, -50, -50), (50, 50, 50)] | |
rel material:binding = </World/Looks/opacity_025_mat> ( | |
bindMaterialAs = "weakerThanDescendants" | |
) | |
double radius = 50 | |
custom bool refinementEnableOverride = 1 | |
custom int refinementLevel = 2 | |
double3 xformOp:rotateXYZ = (0, 0, 0) | |
double3 xformOp:scale = (0.7, 0.7, 0.7) | |
double3 xformOp:translate = (150, 0, 0) | |
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"] | |
} | |
} |
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