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template.usda
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#usda 1.0 | |
( | |
endTimeCode = 241 | |
framesPerSecond = 24 | |
metersPerUnit = 1 | |
startTimeCode = 101 | |
timeCodesPerSecond = 24 | |
upAxis = "Y" | |
) | |
def Scope "Templates" ( | |
def Xform "Card" ( | |
kind = "component" | |
customData = { | |
string templateKind = "create" | |
string[] recipe = [ | |
"(print 'Creating a card for' ${IMAGE_FILE} `\n`)", | |
"(connectMaterial ${SCOPE}/cardMaterial ${SCOPE}/cardMaterial/PBRShader)", | |
"(bindMaterial ${SCOPE}/cardMesh ${SCOPE}/cardMaterial)", | |
"(connect ${SCOPE}/cardMaterial/PBRShader diffuseColor ${SCOPE}/cardMaterial/diffuseTexture rgb c3)", | |
"(connect ${SCOPE}/cardMaterial/diffuseTexture st ${SCOPE}/cardMaterial/stReader result f2)", | |
"(connect ${SCOPE}/cardMaterial/stReader varname ${SCOPE}/cardMaterial frame:stPrimvarName token)", | |
"(setShaderInput ${SCOPE}/cardMaterial/diffuseTexture file ${IMAGE_FILE})", | |
"(createImageQuad ${SCOPE}/cardMesh ${IMAGE_FILE})", | |
"(computeExtent ${SCOPE}/cardMesh)" | |
] | |
} | |
) | |
{ | |
def Mesh "cardMesh" ( | |
apiSchemas = ["MaterialBindingAPI"] | |
) | |
{ | |
float3[] extent = [(-430, -145, 0), (430, 145, 0)] | |
int[] faceVertexCounts = [4] | |
int[] faceVertexIndices = [0, 1, 2, 3] | |
point3f[] points = [(-430, -145, 0), (430, -145, 0), (430, 145, 0), (-430, 145, 0)] | |
texCoord2f[] primvars:st = [(0, 0), (1, 0), (1, 1), (0, 1)] ( | |
interpolation = "varying" | |
) | |
} | |
def Material "cardMaterial" | |
{ | |
token inputs:frame:stPrimvarName = "st" | |
def Shader "PBRShader" | |
{ | |
uniform token info:id = "UsdPreviewSurface" | |
float inputs:metallic = 0 | |
float inputs:roughness = 0.4 | |
token outputs:surface | |
} | |
def Shader "stReader" | |
{ | |
uniform token info:id = "UsdPrimvarReader_float2" | |
float2 outputs:result | |
} | |
def Shader "diffuseTexture" | |
{ | |
uniform token info:id = "UsdUVTexture" | |
#asset inputs:file = @IMAGE_FILE@ | |
float3 outputs:rgb | |
} | |
} | |
} | |
} |
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