Created
December 12, 2020 15:46
-
-
Save mgechev/89dd4ebdc3b7907936a510fcd46866dc to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<link rel="shortcut icon" width=32px> | |
<canvas style="display: none" id="loader" width="16" height="16"></canvas> | |
<script> | |
class Loader { | |
constructor(link, canvas) { | |
this.link = link; | |
this.canvas = canvas; | |
this.context = canvas.getContext('2d'); | |
this.context.lineWidth = 2; | |
this.context.strokeStyle = "white"; | |
} | |
setProgress(progress) { | |
const startAngle = 1.5 * Math.PI; | |
this.context.clearRect(0, 0, 16, 16); | |
this.context.beginPath(); | |
this.context.arc(8, 8, 5, startAngle, (progress * 2 * Math.PI) / 100 + startAngle); | |
this.context.stroke(); | |
this.link.href = this.canvas.toDataURL("image/png"); // update favicon | |
} | |
} | |
const canvas = document.querySelector("#loader"); | |
const link = document.querySelector('link[rel*="icon"]'); | |
const loader = new Loader(link, canvas); | |
let progress = 0; | |
const loading = () => { | |
loader.setProgress(progress); | |
if (progress >= 100) { | |
return; | |
} | |
progress++; | |
requestAnimationFrame(loading); | |
} | |
loading(); | |
</script> | |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Awesome ! I will implement this on my project.