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AppleScript to tell Xcode to run app on multiple devices at once. Use here to run on "Example’s iPad" and "iPhone". For some reason Xcode crashes if I try to choose the iOS version in the simulator as well, i.e. `menu_click({"Xcode", "Product", "Destination", "iPhone"})` will work fine, but `menu_click({"Xcode", "Product", "Destination", "iPhone…
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---- Handy menu_click code from http://hints.macworld.com/article.php?story=20060921045743404: | |
-- `menu_click`, by Jacob Rus, September 2006 | |
-- | |
-- Accepts a list of form: `{"Finder", "View", "Arrange By", "Date"}` | |
-- Execute the specified menu item. In this case, assuming the Finder | |
-- is the active application, arranging the frontmost folder by date. | |
on menu_click(mList) | |
local appName, topMenu, r | |
-- Validate our input | |
if mList's length < 3 then error "Menu list is not long enough" | |
-- Set these variables for clarity and brevity later on | |
set {appName, topMenu} to (items 1 through 2 of mList) | |
set r to (items 3 through (mList's length) of mList) | |
-- This overly-long line calls the menu_recurse function with | |
-- two arguments: r, and a reference to the top-level menu | |
tell application "System Events" to my menu_click_recurse(r, ((process appName)'s ¬ | |
(menu bar 1)'s (menu bar item topMenu)'s (menu topMenu))) | |
end menu_click | |
on menu_click_recurse(mList, parentObject) | |
local f, r | |
-- `f` = first item, `r` = rest of items | |
set f to item 1 of mList | |
if mList's length > 1 then set r to (items 2 through (mList's length) of mList) | |
-- either actually click the menu item, or recurse again | |
tell application "System Events" | |
if mList's length is 1 then | |
click parentObject's menu item f | |
else | |
my menu_click_recurse(r, (parentObject's (menu item f)'s (menu f))) | |
end if | |
end tell | |
end menu_click_recurse | |
---- End of menu_click code | |
-- Make sure Xcode is the active application: | |
tell application "Xcode" | |
activate | |
end tell | |
-- This debug code is useful for discovering what AppleScript sees as the contents of particular menus: | |
tell application "System Events" | |
tell process "Xcode" | |
set destinationMenu to name of every menu item of menu 1 of menu item "Destination" of menu 1 of menu bar item "Product" of menu bar 1 | |
set iPhoneMenu to name of every menu item of menu 1 of menu item "iPhone" of menu 1 of menu item "Destination" of menu 1 of menu bar item "Product" of menu bar 1 | |
log "Destination Menu: " | |
log destinationMenu | |
log "iPhone Menu: " | |
log iPhoneMenu | |
end tell | |
end tell | |
-- Now the code to actually instruct Xcode to do what we want: | |
menu_click({"Xcode", "Product", "Destination", "iPhone"}) | |
menu_click({"Xcode", "Product", "Run"}) | |
delay 2 -- Give enough time for first build to complete and deploy to the simulator (will depend on the speed of your machine) | |
menu_click({"Xcode", "Product", "Destination", "Example’s iPad"}) | |
menu_click({"Xcode", "Product", "Run"}) |
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