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@mhl
Last active March 18, 2019 12:55
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A script for generating CSV files with type effectiveness data
#!/usr/bin/env python
# For this script to run, you'll need the GAME_MASTER.json file from:
#
# https://raw.githubusercontent.com/pokemongo-dev-contrib/pokemongo-game-master/master/versions/latest/GAME_MASTER.json
#
# ... in the current directory.
import csv
from collections import defaultdict
import json
import re
# The order of the types in the GAME_MASTER file isn't obvious just
# from that file, but I found the correct order here:
# https://www.reddit.com/r/pokemongodev/comments/6u2pqf/attackscalar_order_from_gamemaster/
TYPES_IN_ORDER = [
'Normal',
'Fighting',
'Flying',
'Poison',
'Ground',
'Rock',
'Bug',
'Ghost',
'Steel',
'Fire',
'Water',
'Grass',
'Electric',
'Psychic',
'Ice',
'Dragon',
'Dark',
'Fairy',
]
def simplify_name(s):
return re.sub(r'^POKEMON_TYPE_', '', s).title()
def make_effectiveness_array(attack_scalars):
return [
(TYPES_IN_ORDER[i], attack_scalar)
for i, attack_scalar
in enumerate(attack_scalars)
]
def make_scalar_lookup(type_templates):
scalar_lookup = defaultdict(dict)
for e in type_templates:
attack_scalars = e['typeEffective']['attackScalar']
from_type = simplify_name(e['templateId'])
for to_type, scalar in make_effectiveness_array(attack_scalars):
scalar_lookup[from_type][to_type] = scalar
return scalar_lookup
def include_non_neutral(scalar_lookup, from_type, to_type):
a_scalar = scalar_lookup[from_type][to_type]
b_scalar = scalar_lookup[to_type][from_type]
if a_scalar == b_scalar and a_scalar == 1:
return False
return True
def include_any_supereffective(scalar_lookup, from_type, to_type):
a_scalar = scalar_lookup[from_type][to_type]
b_scalar = scalar_lookup[to_type][from_type]
if a_scalar > 1 or b_scalar > 1:
return True
return False
def include_supereffective_to_neutral_or_worse(scalar_lookup, from_type, to_type):
a_scalar = scalar_lookup[from_type][to_type]
b_scalar = scalar_lookup[to_type][from_type]
if (a_scalar > 1 and b_scalar <= 1) or (a_scalar <= 1 and b_scalar > 1):
return True
return False
def include_all(_scalar_lookup, _from_type, _to_type):
return True
def include_only_dominant(scalar_lookup, from_type, to_type):
a_scalar = scalar_lookup[from_type][to_type]
b_scalar = scalar_lookup[to_type][from_type]
if (a_scalar > 1 and b_scalar < 1) or (a_scalar < 1 and b_scalar > 1):
return True
return False
def generate_csv(filename, scalar_lookup, include_p):
with open(filename, 'w') as f:
writer = csv.writer(f)
writer.writerow(['From', 'To', 'Effectiveness'])
for from_type in TYPES_IN_ORDER:
for to_type in TYPES_IN_ORDER:
if not include_p(scalar_lookup, from_type, to_type):
continue
scalar = scalar_lookup[from_type][to_type]
writer.writerow([from_type, to_type, scalar])
with open('GAME_MASTER.json') as fr:
data = json.load(fr)
type_templates = [
e for e in data['itemTemplates']
if e['templateId'].startswith('POKEMON_TYPE_')
]
scalar_lookup = make_scalar_lookup(type_templates)
generate_csv('all.csv', scalar_lookup, include_all)
generate_csv('dominant.csv', scalar_lookup, include_only_dominant)
generate_csv('supereffective.csv', scalar_lookup, include_supereffective_to_neutral_or_worse)
generate_csv('any-supereffective.csv', scalar_lookup, include_any_supereffective)
generate_csv('non-neutral.csv', scalar_lookup, include_non_neutral)
with open('type-colours.csv') as f:
reader = csv.reader(f)
for row in reader:
print row[0], ':', row[1]
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