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@michael
Last active December 27, 2015 01:49
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Hi, I'm Michael. I'm the guy who initiated Substance.io about 3 years ago.

What is Substance?

  • it's an open source project

  • the original idea was creating a semantic editor. on the one hand it allows writers to focus only on the content, and on the other hand its easier to process that data automatically.

  • i realized that there are many fields that could benefit from this approach

  • really challenging for publishers to implement efficient publishing workflow

    • much manual work required (submission -> review -> final publication)
    • closed formats, that are incompatible to each other
    • error-prone, time consuming and costly
    • publishers are seeking for complete solutions, that are easy to integrate
    • on the other side, there's also much space for improvement for authoring tools
    • state of technology, should be easier to write together, discuss and share content and eventually connect to a publisher, ship it

And that's where Substance comes in.

  • suite of reusable components (use individually)
  • each comp is responsible for a different part of the digital publishing workflow
  • designed from ground up to run in the browser. easy to integrate
  • considers content as data, by strictly separating content from presentation
  • Instead of relying on closed proprietary document formats, a simplified shared document model, used by all parties involved
  • it very easy to customize too (which means you can add custom elements to it, e.g. interactive content)
  • it comes with versioning
  • support for annotations and user comments
  • ready to be integrated into collaborative workflows

I've been working with scientific publishers lately

  • elife lens, a new display method for scientific content
  • built on top of a customized substance document model
  • demonstrates, that when using this format
  • you gain the ability to create highly interactive interfaces which add real value to the reading experience

My Fellowship

  • I've been working on Substance mostly in my freetime
  • Now applying for the fellowship to turn this into a full time effort, at least for one year
  • In this time I'd like to utilize the system in real world environments of OA publishers.
  • i'm also preparing to support other use-cases, education, open government, journalism

Substance is

Substance for Open Digital Publishing

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