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| from contextlib import contextmanager | |
| import sys, os | |
| @contextmanager | |
| def suppress_stdout(): | |
| with open(os.devnull, "w") as devnull: | |
| old_stdout = sys.stdout | |
| sys.stdout = devnull | |
| try: | |
| yield |
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| public void destroyChildren(GameObject gameObject) { | |
| foreach (Transform child in gameObject.transform) | |
| GameObject.Destroy(child.gameObject); | |
| } |
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| web: node server.js |
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| // Use Gists to store code you would like to remember later on | |
| console.log(window); // log the "window" object to the console |