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This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,5 @@ #==Unity #==Global/MonoDevelop #==Global/Linux #==Global/OSX #==Global/Windows This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters. Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,29 @@ # Auto detect text files and perform LF normalization * text=auto # Higher probability of success rates while merging C# files *.cs diff=csharp # Git LFS *.assets filter=lfs diff=lfs merge=lfs -text *.bmp filter=lfs diff=lfs merge=lfs -text *.tiff filter=lfs diff=lfs merge=lfs -text *.tif filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.jpg filter=lfs diff=lfs merge=lfs -text *.jpeg filter=lfs diff=lfs merge=lfs -text *.png filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.tga filter=lfs diff=lfs merge=lfs -text *.mp3 filter=lfs diff=lfs merge=lfs -text *.ogg filter=lfs diff=lfs merge=lfs -text *.wav filter=lfs diff=lfs merge=lfs -text *.aiff filter=lfs diff=lfs merge=lfs -text *.aif filter=lfs diff=lfs merge=lfs -text *.mod filter=lfs diff=lfs merge=lfs -text *.it filter=lfs diff=lfs merge=lfs -text *.s3m filter=lfs diff=lfs merge=lfs -text *.xm filter=lfs diff=lfs merge=lfs -text *.mp4 filter=lfs diff=lfs merge=lfs -text *.mov filter=lfs diff=lfs merge=lfs -text *.ttf filter=lfs diff=lfs merge=lfs -text This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. 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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,98 @@ ## https://raw.githubusercontent.com/github/gitignore/master/Unity.gitignore ## /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /Assets/AssetStoreTools* # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd # Unity3D generated meta files *.pidb.meta # Unity3D Generated File On Crash Reports sysinfo.txt # Builds *.apk *.unitypackage ## https://raw.githubusercontent.com/github/gitignore/master/Global/MonoDevelop.gitignore ## #User Specific *.userprefs *.usertasks #Mono Project Files *.pidb *.resources test-results/ ## https://raw.githubusercontent.com/github/gitignore/master/Global/Linux.gitignore ## *~ # temporary files which can be created if a process still has a handle open of a deleted file .fuse_hidden* # KDE directory preferences .directory # Linux trash folder which might appear on any partition or disk .Trash-* ## https://raw.githubusercontent.com/github/gitignore/master/Global/OSX.gitignore ## *.DS_Store .AppleDouble .LSOverride # Icon must end with two \r Icon # Thumbnails ._* # Files that might appear in the root of a volume .DocumentRevisions-V100 .fseventsd .Spotlight-V100 .TemporaryItems .Trashes .VolumeIcon.icns .com.apple.timemachine.donotpresent # Directories potentially created on remote AFP share .AppleDB .AppleDesktop Network Trash Folder Temporary Items .apdisk ## https://raw.githubusercontent.com/github/gitignore/master/Global/Windows.gitignore ## # Windows image file caches Thumbs.db ehthumbs.db # Folder config file Desktop.ini # Recycle Bin used on file shares $RECYCLE.BIN/ # Windows Installer files *.cab *.msi *.msm *.msp # Windows shortcuts *.lnk This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. 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Learn more about bidirectional Unicode charactersOriginal file line number Diff line number Diff line change @@ -0,0 +1,58 @@ # How to use GitHub to host Unity repositories Examples for `.getignore`, `.gitigore` and `.gitattributes` are atached. ## Unity From the main menu under `Edit`, `Project Settings` and then `Editor` set the `Version Control` `Mode` to `Visible Meta Files` and `Asset Serialization` `Mode` to `Force Text`. ## `.gitignore` Use the following templates from github.com/github/gitignore: - [Unity](https://github.com/github/gitignore/blob/master/Unity.gitignore) - [Global/MonoDevelop](https://github.com/github/gitignore/blob/master/Global/MonoDevelop.gitignore) If it is not assured, that every project member has its Git installation configured to ignore operating system specific files, you might want to include these: - [Global/Linux](https://github.com/github/gitignore/blob/master/Global/Linux.gitignore) - [Global/OSX](https://github.com/github/gitignore/blob/master/Global/OSX.gitignore) - [Global/Windows](https://github.com/github/gitignore/blob/master/Global/Windows.gitignore) ## `.gitattributes` Auto detect text files and perform LF normalization: `* text=auto` Higher probability of success rates while merging C# files: `*.cs text diff=csharp` ## Git LFS Use [Git Large File Storage](https://git-lfs.github.com/) and track the following files as a starting point: - `.assets` - `.bmp` - `.tiff` - `.tif` - `.tga` - `.jpg` - `.jpeg` - `.png` - `.psd` - `.tga` - `.mp3` - `.ogg` - `.wav` - `.aiff` - `.aif` - `.mod` - `.it` - `.s3m` - `.xm` - `.mp4` - `.mov` - `.ttf`