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"lang" |
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{ |
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// Source: https://gist.github.com/xPaw/056b29be7ae9c143ed623a9c4c10cf50 |
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"Language" "english" |
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"Tokens" |
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{ |
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"Cstrike_TitlesTXT_Bomb_Defused" "Bomb defused" |
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"Cstrike_TitlesTXT_Bomb_Planted" "Bomb planted, %s1 seconds left" |
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"SFUI_Notice_YouDroppedWeapon" "Dropped %s1" |
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"Cstrike_TitlesTXT_Got_bomb" "Picked up the bomb" |
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"Cstrike_TitlesTXT_Got_defuser" "Picked up defuse kit" |
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"Cstrike_TitlesTXT_Weapon_Pickup" "Picked up %s1" |
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"quest_complete_the_match" "Finish the match" |
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"CSGO_Spray_Auto_Toggle" "Quick Graffiti" |
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"Cstrike_game_join_spectators" " %s1 joined Spectators" |
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"Cstrike_game_join_terrorist" " %s1 joined T" |
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"Cstrike_game_join_ct" " %s1 joined CT" |
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"Cstrike_TitlesTXT_Game_teammate_attack" " %s1 attacked a teammate" |
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"Cstrike_TitlesTXT_Defusing_Bomb" "Defusing" |
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"Cstrike_TitlesTXT_Planting_Bomb" "Planting" |
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"SFUI_TitlesTXT_Fire_in_the_hole" "• Grenade" |
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"SFUI_TitlesTXT_Molotov_in_the_hole" "• Molotov" |
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"SFUI_TitlesTXT_Incendiary_in_the_hole" "• Incendiary" |
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"SFUI_TitlesTXT_Flashbang_in_the_hole" "• Flash" |
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"SFUI_TitlesTXT_Smoke_in_the_hole" "• Smoke" |
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"SFUI_TitlesTXT_Decoy_in_the_hole" "• Decoy" |
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"Player_You_Are_Now_Dominating" "Dominating %s1" |
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"Player_You_Are_Still_Dominating" "Still dominating %s1" |
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"Game_radio" "%s1 : %s2" |
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"Game_radio_location" "%s1 [%s2] %s3" |
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"Cstrike_Chat_CT_Loc" "%s1 [%s3] (CT): %s2" |
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"Cstrike_Chat_T_Loc" "%s1 [%s3] (T): %s2" |
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"Cstrike_Chat_CT_Dead" "%s1 [Dead] (CT): %s2" |
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"Cstrike_Chat_T_Dead" "%s1 [Dead] (T): %s2" |
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"Cstrike_Chat_CT" "%s1 (CT): %s2" |
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"Cstrike_Chat_T" "%s1 (T): %s2" |
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"Cstrike_Chat_Spec" "%s1 (SPEC): %s2" |
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"Cstrike_Chat_All" "%s1 : %s2" |
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"Cstrike_Chat_AllDead" "%s1 [Dead]: %s2" |
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"Cstrike_Chat_AllSpec" "%s1 [SPEC]: %s2" |
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"Player_Cash_Award_Bomb_Defused" " +$%s1 • Bomb defused" |
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"Player_Cash_Award_Bomb_Planted" " +$%s1 • Bomb planted" |
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"Player_Cash_Award_Damage_Hostage" " -$%s1 • Hostage wounded" |
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"Player_Cash_Award_Get_Killed" " +$%s1 • Eliminated" |
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"Player_Cash_Award_Interact_Hostage" " +$%s1 • Hostage reached" |
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"Player_Cash_Award_Kill_Hostage" " -$%s1 • Hostage killed" |
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"Player_Cash_Award_Kill_Teammate" " -$%s1 • Teamkill" |
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"Player_Cash_Award_Killed_Enemy" " +$%s1 • Kill with %s2" |
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"Player_Cash_Award_Killed_Enemy_Generic" " +$%s1 • Kill" |
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"Player_Cash_Award_Killed_VIP" " +$%s1 • VIP kill" |
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"Player_Cash_Award_Rescued_Hostage" " +$%s1 • Hostage rescued" |
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"Player_Cash_Award_Respawn" " +$%s1 • Respawn" |
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"Team_Cash_Award_CT_VIP_Escaped" " +$%s1 • Evac'ed the VIP" |
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"Team_Cash_Award_Custom" " +$%s1 • %s2" |
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"Team_Cash_Award_Elim_Bomb" " +$%s1 • Team elimination" |
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"Team_Cash_Award_Elim_Hostage" " +$%s1 • Team elimination" |
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"Team_Cash_Award_Generic" " +$%s1 • Team award" |
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"Team_Cash_Award_Hostage_Alive" " +$%s1 • Hostages survived" |
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"Team_Cash_Award_Hostage_Interaction" " +$%s1 • Hostage reached" |
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"Team_Cash_Award_Loser_Bonus" " +$%s1 • Round lost" |
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"Team_Cash_Award_Loser_Bonus_Neg" " -$%s1 • Round lost" |
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"Team_Cash_Award_Loser_Bonus_Shorthanded" " +$%s1 • Losing short-handed" |
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"Team_Cash_Award_Loser_Zero" " -$%s1 • Dead players on losing team" |
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"Team_Cash_Award_Planted_Bomb_But_Defused" " +$%s1 • Bomb planted" |
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"Team_Cash_Award_Rescued_Hostage" " +$%s1 • Hostage rescued" |
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"Team_Cash_Award_Survive_GuardianMode_Wave" " +$%s1 • Survived the wave" |
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"Team_Cash_Award_T_VIP_Killed" " +$%s1 • Neutralized the VIP" |
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"Team_Cash_Award_T_Win_Bomb" " +$%s1 • Bomb detonated" |
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"Team_Cash_Award_Win_Defuse_Bomb" " +$%s1 • Bomb defused" |
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"Team_Cash_Award_Win_Hostage_Rescue" " +$%s1 • Hostage rescued" |
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"Team_Cash_Award_Win_Hostages_Rescue" " +$%s1 • Hostages rescued" |
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"Team_Cash_Award_Win_Time" " +$%s1 • Time is up" |
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"Team_Cash_Award_no_income" " +$0 • Time is up" |
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"Team_Cash_Award_no_income_suicide" " +$0 • Suicide" |
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"Player_Point_Award_Assist_Enemy" " %s1 point • Assisted killing %s2" |
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"Player_Point_Award_Assist_Enemy_Plural" " %s1 points • Assisted killing %s2" |
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"Player_Point_Award_Killed_Enemy" " %s1 point • Kill with %s2" |
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"Player_Point_Award_Killed_Enemy_NoWeapon" " %s1 point • Kill" |
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"Player_Point_Award_Killed_Enemy_NoWeapon_Plural" " %s1 points • Kill" |
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"Player_Point_Award_Killed_Enemy_Plural" " %s1 points • Kill with %s2" |
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"Player_Cash_Award_ExplainSuicide_EnemyGotCash" " An enemy player was awarded for the suicide of %s1" |
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"Player_Cash_Award_ExplainSuicide_Spectators" " %s3 got +$%s2 for the suicide of %s1" |
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"Player_Cash_Award_ExplainSuicide_TeammateGotCash" " %s3 got +$%s2 for the suicide of %s1" |
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"Player_Cash_Award_ExplainSuicide_YouGotCash" " +$%s2 • Suicide of %s1" |
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// C01 #ffffff - Normal, white |
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// C02 #ff0000 - "Use old colors", dark red |
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// C03 #ba81f0 - Player name, team color (CT - #a2c6ff, T - #ffdf93) |
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// C04 #40ff40 - Location, bright green |
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// C05 #bfff90 - Achievement, light green |
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// C06 #a2ff47 - Award, bright green |
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// C07 #ff4040 - Penalty, light red |
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// C08 #c5cad0 - Silver |
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// C09 #ede47a (tab character) - Gold |
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// C10 #b0c3d9 (line feed) - Common? |
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// C11 #5e98d9 - Uncommon, very light blue |
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// C12 #4b69ff - Rare, darker blue |
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// C13 #8847ff (carriage return) - Mythical? |
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// C14 #d32ce6 - Legendary, purple |
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// C15 #eb4b4b - Ancient, lighter red |
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// C16 #e4ae39 - Immortal, orange |
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} |
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} |