Created
November 20, 2018 03:49
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range = 30 | |
#l = float(prompt("Launch force: ")) | |
M = 7.2#float(prompt("mass: ")) | |
vso = float(prompt("initial velocity: ")) | |
th = radians(47.3)#float(prompt("launch angle: ")) | |
r = 0.5#float(prompt("radius of sphere: ")) | |
eta = 0.6#float(prompt("viscosity: ")) | |
speed = 50#int(prompt("speed: `")) | |
g = 9.8 | |
t = 0 | |
vo = vector(vso*cos(th),vso*sin(th),0) | |
body = sphere(pos=vector(0,0,0), radius=r, color=vector(0,1,0), make_trail=True) | |
ground = box(pos=vector(0, 0, 0), size=vector(100, 0.5, 1), color=color.white) | |
dt = 0.1 | |
zero = vector(0,0,0) | |
while True: | |
#launch_force = vector(l*cos(th),l*sin(th),0) | |
weight = vector(0,-M*g*dt,0) | |
drag_force = -6*pi*eta*r*vo | |
accl = (drag_force+weight)*(1/M) | |
body.pos = body.pos + vo*dt | |
vo = vo + accl*dt | |
t = t + dt | |
range = body.pos.x | |
ground.size.x = range*3 | |
if body.pos.y < 0.1: | |
break | |
rate(speed) | |
print(range) | |
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