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@mikamikuh
Created February 16, 2013 18:39
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using UnityEngine;
using System.Collections;
public class BulletController : MonoBehaviour {
// 衝突時のパーティクル
public GameObject particle;
// 衝突開始時に呼ばれるメソッド
void OnCollisionEnter(Collision col) {
// パーティクルのインスタンス化
GameObject go = (GameObject) Instantiate(particle);
go.transform.position = transform.position;
}
}
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