Created
February 16, 2013 18:39
-
-
Save mikamikuh/4968117 to your computer and use it in GitHub Desktop.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using UnityEngine; | |
| using System.Collections; | |
| public class BulletController : MonoBehaviour { | |
| // 衝突時のパーティクル | |
| public GameObject particle; | |
| // 衝突開始時に呼ばれるメソッド | |
| void OnCollisionEnter(Collision col) { | |
| // パーティクルのインスタンス化 | |
| GameObject go = (GameObject) Instantiate(particle); | |
| go.transform.position = transform.position; | |
| } | |
| } |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment