Created
February 16, 2013 19:13
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| using UnityEngine; | |
| using System.Collections; | |
| public class GameTrigger : MonoBehaviour { | |
| void OnTriggerEnter (Collider col) | |
| { | |
| // 衝突したオブジェクトの削除 | |
| Destroy (col.gameObject); | |
| } | |
| } |
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