Created
April 27, 2011 20:09
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class Program | |
{ | |
static void Main() | |
{ | |
const int iterations = 100; | |
const int repetitions = 100000; | |
long directDispatchStatic = 0, directDispatchInstance = 0, virtualDispatchBase = 0, | |
virtualDispatchOverride = 0, interfaceDispatch = 0; | |
var stopwatch = new Stopwatch(); | |
for (var x = 1; x <= iterations; x++) | |
{ | |
stopwatch.Restart(); | |
for (var y = 0; y < repetitions; y++) Static.Add(1, 2); | |
stopwatch.Stop(); | |
directDispatchStatic += stopwatch.ElapsedTicks; | |
var instance = new Instance(); | |
stopwatch.Restart(); | |
for (var y = 0; y < repetitions; y++) instance.Add(1, 2); | |
stopwatch.Stop(); | |
directDispatchInstance += stopwatch.ElapsedTicks; | |
var virtualBase = new VirtualBase(); | |
stopwatch.Restart(); | |
for (var y = 0; y < repetitions; y++) virtualBase.Add(1, 2); | |
stopwatch.Stop(); | |
virtualDispatchBase += stopwatch.ElapsedTicks; | |
var virtualOveride = new VirtualOverride(); | |
stopwatch.Restart(); | |
for (var y = 0; y < repetitions; y++) virtualOveride.Add(1, 2); | |
stopwatch.Stop(); | |
virtualDispatchOverride += stopwatch.ElapsedTicks; | |
IInterface interfaceImplementation = new Interface(); | |
stopwatch.Restart(); | |
for (var y = 0; y < repetitions; y++) interfaceImplementation.Add(1, 2); | |
stopwatch.Stop(); | |
interfaceDispatch += stopwatch.ElapsedTicks; | |
} | |
Console.WriteLine("-------------- Average ({0}*{1} Iterations) ---------------", iterations, repetitions); | |
Console.WriteLine("Direct dispatch (Static): {0} ticks", directDispatchStatic / iterations); | |
Console.WriteLine("Direct dispatch (Instance): {0} ticks", directDispatchInstance / iterations); | |
Console.WriteLine("Virtual dispatch (Base): {0} ticks", virtualDispatchBase / iterations); | |
Console.WriteLine("Virtual dispatch (Override): {0} ticks", virtualDispatchOverride / iterations); | |
Console.WriteLine("Interface dispatch: {0} ticks", interfaceDispatch / iterations); | |
Console.ReadKey(); | |
} | |
} | |
public class Static | |
{ public static int Add(int a, int b) { return a + b; } } | |
public class Instance | |
{ public int Add(int a, int b) { return a + b; } } | |
public class VirtualBase | |
{ public virtual int Add(int a, int b) { return a + b; } } | |
public class VirtualOverride : VirtualBase | |
{ public override int Add(int a, int b) { return a + b; } } | |
public interface IInterface { int Add(int a, int b); } | |
public class Interface : IInterface | |
{ public int Add(int a, int b) { return a + b; } } |
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