Created
April 25, 2011 14:24
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squaredesign squares draw
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window.Squares = function(self) | |
{ | |
/* TODOS: | |
- animate? collect squares or just overdraw on the same grid | |
*/ | |
Sq = function() | |
{ | |
this.timer; | |
this.sqD = 64; | |
this.styles = [ | |
'#E2E5E3', | |
'#F4F4F4', | |
'#808AB8', | |
'#40455c', | |
'#6C83C6', | |
'#96a6d6' | |
]; | |
return this; | |
} | |
self.init = function() | |
{ | |
self.ctx = self.canvas.getContext("2d"); | |
self.ctx.strokeStyle = 'black'; | |
self.ctx.lineWidth = 1; | |
sq = new Sq(); | |
self.update(); | |
} | |
self.color = function() | |
{ | |
return sq.styles[Math.round(Math.random()*sq.styles.length)]; | |
} | |
self.update = function() | |
{ | |
self.canvas.width=1; | |
self.canvas.height=1; //clears the canvas. ugly. | |
self.canvas.width = document.width; | |
self.canvas.height = document.height; | |
sq.sqW = Math.ceil(self.canvas.width/sq.sqD); | |
sq.sqH = Math.floor(self.canvas.height/(self.canvas.width/sq.sqW))+1; | |
for (var y=0, yMax = (sq.sqH*sq.sqD); y < yMax; y+=sq.sqD) | |
{ | |
for (var x=0, xMax = (sq.sqW*sq.sqD); x < xMax; x+=sq.sqD) | |
{ | |
self.ctx.fillStyle = self.color(); | |
self.ctx.strokeRect(x,y,sq.sqD,sq.sqD); | |
self.ctx.fillRect(x,y,sq.sqD,sq.sqD); | |
} | |
} | |
} | |
window.onload = function() | |
{ | |
self.wrap = document.createElement('div'); | |
self.canvas = document.createElement('canvas'); | |
self.wrap.appendChild(self.canvas); | |
document.body.appendChild(self.wrap); | |
self.init(); | |
} | |
window.onresize = function() | |
{ | |
clearTimeout(sq.timer) | |
sq.timer = setTimeout( function() | |
{ | |
// external - need to be bound at the same time | |
self.update() | |
}, 10); | |
} | |
return self; | |
}({}); |
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