Last active
April 17, 2018 18:43
-
-
Save miles200/9210ce789e095ef7169b5495f4e5f9a2 to your computer and use it in GitHub Desktop.
17042018
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/********** | |
Output | |
**********/ | |
Debug : Creating message bus ... done in 0 s | |
Debug : Starting message bus monitor ... done in 0 s | |
Debug : Starting auth db service ... done in 0 s | |
/**************************************** | |
From command after running auth server | |
****************************************/ | |
D:\Github\build-Segs-Desktop_Qt_5_10_1_MinGW_32bit-Debug\out>authserver | |
Super Entity Game Server | |
http://github.com/Segs/ | |
Copyright (c) 2006-2018 Super Entity Game Server Team (see Authors.txt) | |
This software is licensed! (See License.txt for details) | |
segs v0.4.3 (The Real Beginning) | |
main | |
Debug : Creating message bus ... done in 0 s | |
Debug : Starting message bus monitor ... done in 0 s | |
Debug : Starting auth db service ... done in 0 s | |
Loading AuthDbSync settings... | |
Loading AuthDbSync settings... | |
Debug : Starting auth service ... done in 0 s | |
ASSERT: "bytes <= bufferSize" in file tools\qringbuffer.cpp, line 74 | |
This application has requested the Runtime to terminate it in an unusual way. | |
Please contact the application's support team for more information. | |
Debug : Starting auth service ... done in 0 s | |
"AuthDBSync loaded/configured" | |
/********** | |
Settings | |
**********/ | |
############################################################## | |
# SEGS configuration file. | |
# | |
# listen_addr values below should contain the IP the | |
# clients will connect to. | |
# | |
# location_addr values below should contain the IP the | |
# clients will receive data from. | |
# | |
# Both values are set to 127.0.0.1 by default but should | |
# be set to your local IP address on the network | |
# for example: 10.0.0.2 | |
# | |
# Default ports are listed below: | |
# AccountDatabase db_port: 5432 | |
# CharacterDatabase db_port: 5432 | |
# AuthServer location_addr: 2106 | |
# GameServer listen_addr: 7002 | |
# GameServer location_addr: 7002 | |
# MapServer listen_addr: 7003 | |
# MapServer location_addr: 7003 | |
# | |
############################################################## | |
[AdminServer] | |
AccountDatabase\db_driver = QSQLITE | |
AccountDatabase\db_host = 127.0.0.1 | |
AccountDatabase\db_port = 5432 | |
AccountDatabase\db_name = segs | |
AccountDatabase\db_user = segsadmin | |
AccountDatabase\db_pass = segs123 | |
CharacterDatabase\db_driver = QSQLITE | |
CharacterDatabase\db_host = 127.0.0.1 | |
CharacterDatabase\db_port = 5432 | |
CharacterDatabase\db_name = segs_game | |
CharacterDatabase\db_user = segsadmin | |
CharacterDatabase\db_pass = segs123 | |
[AuthServer] | |
location_addr = 192.168.1.42:2106 | |
[GameServer] | |
server_name = first server | |
listen_addr = 192.168.1.42:7002 | |
location_addr = 192.168.1.42:7002 | |
max_players = 200 | |
max_character_slots = 8 | |
[MapServer] | |
listen_addr = 192.168.1.42:7003 | |
location_addr = 192.168.1.42:7003 | |
[Logging] | |
log_generic = *.debug=true\nqt.*.debug=false | |
log_logging = false | |
log_keybinds = false | |
log_settings = false | |
log_gui = false | |
log_teams = false | |
log_db = true | |
log_input = false | |
log_orientation = false | |
log_chat = false | |
log_infomsg = false | |
log_emotes = false | |
log_target = false | |
log_spawn = false | |
log_mapevents = true | |
log_slashcommand = true | |
log_description = false | |
log_friends = false | |
log_minimap = false | |
log_lfg = false |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment