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@miles200
Last active April 17, 2018 18:43
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17042018
/**********
Output
**********/
Debug : Creating message bus ... done in 0 s
Debug : Starting message bus monitor ... done in 0 s
Debug : Starting auth db service ... done in 0 s
/****************************************
From command after running auth server
****************************************/
D:\Github\build-Segs-Desktop_Qt_5_10_1_MinGW_32bit-Debug\out>authserver
Super Entity Game Server
http://github.com/Segs/
Copyright (c) 2006-2018 Super Entity Game Server Team (see Authors.txt)
This software is licensed! (See License.txt for details)
segs v0.4.3 (The Real Beginning)
main
Debug : Creating message bus ... done in 0 s
Debug : Starting message bus monitor ... done in 0 s
Debug : Starting auth db service ... done in 0 s
Loading AuthDbSync settings...
Loading AuthDbSync settings...
Debug : Starting auth service ... done in 0 s
ASSERT: "bytes <= bufferSize" in file tools\qringbuffer.cpp, line 74
This application has requested the Runtime to terminate it in an unusual way.
Please contact the application's support team for more information.
Debug : Starting auth service ... done in 0 s
"AuthDBSync loaded/configured"
/**********
Settings
**********/
##############################################################
# SEGS configuration file.
#
# listen_addr values below should contain the IP the
# clients will connect to.
#
# location_addr values below should contain the IP the
# clients will receive data from.
#
# Both values are set to 127.0.0.1 by default but should
# be set to your local IP address on the network
# for example: 10.0.0.2
#
# Default ports are listed below:
# AccountDatabase db_port: 5432
# CharacterDatabase db_port: 5432
# AuthServer location_addr: 2106
# GameServer listen_addr: 7002
# GameServer location_addr: 7002
# MapServer listen_addr: 7003
# MapServer location_addr: 7003
#
##############################################################
[AdminServer]
AccountDatabase\db_driver = QSQLITE
AccountDatabase\db_host = 127.0.0.1
AccountDatabase\db_port = 5432
AccountDatabase\db_name = segs
AccountDatabase\db_user = segsadmin
AccountDatabase\db_pass = segs123
CharacterDatabase\db_driver = QSQLITE
CharacterDatabase\db_host = 127.0.0.1
CharacterDatabase\db_port = 5432
CharacterDatabase\db_name = segs_game
CharacterDatabase\db_user = segsadmin
CharacterDatabase\db_pass = segs123
[AuthServer]
location_addr = 192.168.1.42:2106
[GameServer]
server_name = first server
listen_addr = 192.168.1.42:7002
location_addr = 192.168.1.42:7002
max_players = 200
max_character_slots = 8
[MapServer]
listen_addr = 192.168.1.42:7003
location_addr = 192.168.1.42:7003
[Logging]
log_generic = *.debug=true\nqt.*.debug=false
log_logging = false
log_keybinds = false
log_settings = false
log_gui = false
log_teams = false
log_db = true
log_input = false
log_orientation = false
log_chat = false
log_infomsg = false
log_emotes = false
log_target = false
log_spawn = false
log_mapevents = true
log_slashcommand = true
log_description = false
log_friends = false
log_minimap = false
log_lfg = false
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