Quick demo of getting regions into a world map. Not performant.
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States & Provinces (warning may cause seizures)
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license: gpl-3.0 |
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.DS_Store | |
build | |
node_modules |
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<!DOCTYPE html> | |
<meta charset="utf-8"> | |
<style> | |
canvas { | |
background: #eee; | |
} | |
</style> | |
<script src="//d3js.org/d3.v3.min.js"></script> | |
<script src="//d3js.org/topojson.v1.min.js"></script> | |
<body> | |
<script> | |
var width = 960, | |
height = 960; | |
var scale, | |
translate, | |
area; // minimum area threshold for simplification | |
var clip = d3.geo.clipExtent() | |
.extent([[0, 0], [width, height]]); | |
var simplify = d3.geo.transform({ | |
point: function(x, y, z) { | |
if (z >= area) this.stream.point(x * scale + translate[0], y * scale + translate[1]); | |
} | |
}); | |
var zoom = d3.behavior.zoom() | |
.translate([0, 0]) | |
.scale(1) | |
.scaleExtent([1, 8]); | |
var canvas = d3.select("body").append("canvas") | |
.attr("width", width) | |
.attr("height", height); | |
var context = canvas.node().getContext("2d"); | |
context.lineJoin = "round"; | |
context.lineCap = "round"; | |
var path = d3.geo.path() | |
.projection({stream: function(s) { return simplify.stream(clip.stream(s)); }}) | |
.context(context); | |
d3.json("world.json", function(error, world) { | |
if (error) throw error; | |
topojson.presimplify(world); | |
var sphere = topojson.feature(world, world.objects.sphere), | |
land = topojson.feature(world, world.objects.land), | |
boundary = topojson.mesh(world, world.objects.countries, function(a, b) { return a !== b; }), | |
provinces = topojson.feature(world, world.objects.provinces); | |
canvas | |
.call(zoom.on("zoom", zoomed)) | |
.call(zoom.event); | |
function zoomed() { | |
translate = zoom.translate(); | |
scale = zoom.scale(); | |
area = 1 / scale / scale; | |
context.clearRect(0, 0, width, height); | |
context.save(); | |
context.beginPath(); | |
path(sphere); | |
context.fillStyle = "#fff"; | |
context.fill(); | |
context.beginPath(); | |
path(land); | |
context.fillStyle = "#000"; | |
context.fill(); | |
context.beginPath(); | |
path(boundary); | |
context.strokeStyle = "#f00"; | |
context.stroke(); | |
provinces.features.forEach(function(province) { | |
context.beginPath(); | |
path(province); | |
context.fillStyle = d3.rgb(Math.random() * 255, Math.random() * 255, Math.random() * 255).toString(); | |
context.fill(); | |
}) | |
context.restore(); | |
} | |
}); | |
d3.select(self.frameElement).style("height", height + "px"); | |
</script> |
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GENERATED_FILES = \ | |
world.json | |
all: $(GENERATED_FILES) | |
clean: | |
rm -rf -- %(GENERATED_FILES) | |
.PHONY: all clean | |
build/ne_10m_admin_0_countries.zip: | |
mkdir -p $(dir $@) | |
curl -o $@ 'http://www.naturalearthdata.com/download/10m/cultural/$(notdir $@)' | |
build/ne_10m_admin_0_countries.shp: build/ne_10m_admin_0_countries.zip | |
unzip -d $(dir $@) $< | |
touch $@ | |
build/ne_10m_admin_1_states_provinces.zip: | |
mkdir -p $(dir $@) | |
curl -o $@ 'http://www.naturalearthdata.com/download/10m/cultural/$(notdir $@)' | |
build/ne_10m_admin_1_states_provinces.shp: build/ne_10m_admin_1_states_provinces.zip | |
unzip -d $(dir $@) $< | |
touch $@ | |
world.json: build/ne_10m_admin_1_states_provinces.shp build/ne_10m_admin_0_countries.shp sphere.json | |
node_modules/.bin/topojson \ | |
-p gn_a1_code -q 1e5 --simplify-proportion 0.1 \ | |
--projection='width = 960, height = 960, d3.geo.mercator() \ | |
.translate([width / 2, height / 2]) \ | |
.scale((width - 1) / 2 / Math.PI)' \ | |
-- \ | |
provinces=build/ne_10m_admin_1_states_provinces.shp \ | |
countries=build/ne_10m_admin_0_countries.shp \ | |
sphere=sphere.json | \ | |
node_modules/.bin/topojson-merge \ | |
--io countries \ | |
--oo land \ | |
-o $@ |
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{ | |
"name": "anonymous", | |
"version": "0.0.1", | |
"private": true, | |
"dependencies": { | |
"topojson": "1" | |
} | |
} |
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{ | |
"type": "Sphere" | |
} |
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